[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO]
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[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215) |
From: |
Reinier Post <rp@xxxxxxxxxx> |
Date: |
Sun, 13 Jan 2002 00:29:28 +0100 |
On Sat, Jan 12, 2002 at 12:55:01PM -0800, jdorje@xxxxxxxxxxxxxxxxxxxxx wrote:
> Daniel L Speyer wrote:
>
> > The sixth version of the game starting patch is now available by
> > ftp. This is mostly cleanup, because I've run out of features that need
> > including. I've been playtesting it for a while, and it works nicely. I
> > think it's ready for inclusion (please review it as such).
>
> Two minor problems:
>
> - When you launch a server "new game", the civclient at first fails to
> connect. Naturally, this is because the server is just starting up. I
> don't know if there's a good way around this.
Have the server send a 'ping' packet?
[...]
> - I notice you still send data over the pipes to civserver. I still
> think this is bad. For one thing, there is no feedback on your actions;
> for instance saving a game just silently succeeds/fails.
>
> If the data went entirely over the chatline instead, would it still be
> necessary to have pipes for the civserver's stdin, stdout, and stderr?
> It should just be a matter of making the server happy, right? How do
> (daemon) servers run on civserver.freeciv.org handle this?
The civserver-forever wrapper script starts a civserver and communicates
with its stdin and stdout. Regular clients can just send commands on
the chatlin, once the server is there and they are connected to it.
A /newserver can be created to start a new server and make the client
connect to it. This command wouldn't make sense on the server command line.
--
Reinier
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), jdorje, 2002/01/12
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Teemu Kurppa, 2002/01/13
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), jdorje, 2002/01/13
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Per I. Mathisen, 2002/01/14
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Daniel Sjölie, 2002/01/14
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Jason Short, 2002/01/14
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Daniel Sjölie, 2002/01/14
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Jason Short, 2002/01/15
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Daniel L Speyer, 2002/01/15
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