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[Freeciv-Dev] Re: somewhat new isometric tileset
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[Freeciv-Dev] Re: somewhat new isometric tileset

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To: Daniel L Speyer <dspeyer@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: somewhat new isometric tileset
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 10 Jan 2002 21:29:58 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Thu, Jan 10, 2002 at 02:34:14PM -0500, Daniel L Speyer wrote:
> Many of us have expressed dislike for the hires tileset, and most of us
> have been waiting for someone with artistic talent to create a new
> one.  Since this hasn't worked, I've begun editing the hires tileset to
> illiminate its most annoying aspects.  I've copied extensively from both
> other tilesets and the better partts of hires.
> 
> I have taken as a base philosophy "get the point across without being
> hideously ugly."  I have, for example, replaced the incomprehensible
> phalanx and legion images with single soldiers in recognizably bronze or
> iron armor.  (The soldier image is itself a modified barbarian leader --
> this is how I get around my lack of talent).  Since the idea of the
> tileset is communication, I have named it "Lexxy".  It can be found at
> ftp://ftp.freeciv.org/freeciv/incoming/lexxy.tgz

I know Lexx the mini SF series. But searching for lexxy revels only
digimon sites. So what is Lexxy?

> Since I'm making little attempt at artistic unity, please suggest things
> that still need replacing (or need replacing again!).  Maybe together we
> can get a decent tileset.

I hope so.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  +#if defined(__alpha__) && defined(CONFIG_PCI)
  +       /*
  +        * The meaning of life, the universe, and everything. Plus
  +        * this makes the year come out right.
  +        */
  +       year -= 42;
  +#endif
    -- Patch for 1.3.2 (kernel/time.c) from Marcus Meissner


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