[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
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On Mon, 14 Jan 2002, Vasco Alexandre Da Silva Costa wrote:
> On Mon, 14 Jan 2002, Raimar Falke wrote:
>
> > On Wed, Dec 05, 2001 at 12:17:05PM -0800, Ben Webb wrote:
> >
> > What is the status of this patch? Has it been superseded?
>
> I would like to merge this with fixes to speed up the city report dialog.
> The problem is the same and the solution can be the same.
> That's why this hasn't been committed yet.
Actually, there are two distinct problems:
1. update_all_effects() is currently called whenever a city_info,
short_city or game_info packet is received. In reality, updates are
only required if these packets add or remove improvements/Wonders.
2. On loading a savegame, or during a turn update, many cities may build
or sell improvements. Since update_all_effects() currently updates, er,
"all" effects, it makes sense to call it only once, rather than for
each city which has changed its list of improvements.
I believe the "city report dialog speedup" issue is the same as
(2) here, but (1) is a large contributor to the problem, and should,
IMHO, be applied ASAP. This can be resolved by applying the patch minus
the "do_deferred_effect_updates" portion, such that the try_update_effects
function reads
static void try_update_effects(int need_effect_update)
{
if (need_effect_update) {
update_all_effects();
}
}
If desired, I can split this patch and post it.
P.S. I set out to use the START_TURN packet to signal "all deferred effect
updates should now be performed" for (2) since this seemed to be the
purpose of the packet. However, I found I had to add extra handling
to handle_game_state() and handle_new_year(), since the START_TURN
packet does not seem to get sent under all circumstances (e.g.
restarting from a savegame, reconnecting to a running game, etc.) Can
the START_TURN packet be sent under these circumstances too, or would
this break agents? If the latter, perhaps we could add a suitable "do
all updates at start of turn" packet.
Ben
--
ben@xxxxxxxxxxxxxxxxxxxxxx http://bellatrix.pcl.ox.ac.uk/~ben/
"I have nothing to do to-day. My practice is never very absorbing."
- Sir Arthur Conan Doyle
- [Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094), Raimar Falke, 2002/01/14
- [Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094), Ben Webb, 2002/01/14
- [Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094),
Ben Webb <=
- [Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094), Vasco Alexandre Da Silva Costa, 2002/01/14
- [Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094), Ben Webb, 2002/01/15
- [Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094), Vasco Alexandre Da Silva Costa, 2002/01/15
- [Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094), Ben Webb, 2002/01/21
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