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[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
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[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)

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To: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Tue, 15 Jan 2002 18:47:48 +0100

On Tue, Jan 15, 2002 at 10:53:27AM +0100, Raimar Falke wrote:

> Long answer: I had similar problems for the the auto-connect and the
> agents. Either we add a hack to send the START_TURN every time or we
> take a step back and make it the right way. This would include a
> documentation which packet are sent in which order for which type of
> game (complete new game, reconnect, savegame). And than making these
> changes.

A proper Petri net model would be nice :-)

-- 
Reinier


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