[Freeciv-Dev] Isometric Trident
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I have largely adapted the trident tileset for isomorphic use. The tile
size is 48x24, which gives you a lot more tiles per screen than
Hires. I've basically used trident for everything except forests, hills
and mountains (for which the system is different. The roads and rails
still need re-doing, but otherwise it's mostly done. I've added lighter
coastal waters to make trireme navigation easier (no new information, just
easier to see).
Tileset at:
ftp://ftp.freeciv.org/freeciv/incoming/isotrident.tgz
Screenshot at:
http://wam.umd.edu/~dspeyer/isotrident.jpg
Enjoy!
--Daniel Speyer
"May the /src be with you, always"
- [Freeciv-Dev] Isometric Trident,
Daniel L Speyer <=
- [Freeciv-Dev] Re: Isometric Trident, Vasco Alexandre Da Silva Costa, 2002/01/12
- [Freeciv-Dev] Re: Isometric Trident, Ross W. Wetmore, 2002/01/12
- [Freeciv-Dev] Re: Isometric Trident, Daniel Sjölie, 2002/01/13
- [Freeciv-Dev] Re: Isometric Trident, Martin McMahon, 2002/01/13
- [Freeciv-Dev] Re: Isometric Trident, Peter Ehrlich, 2002/01/13
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