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[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
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[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Wed, 16 Jan 2002 21:57:35 +0100

On Wed, Jan 16, 2002 at 03:13:25PM -0500, Justin Moore wrote:
> 
> > > > I'm not sure about the correct way to solve this. "How much" tech do
> > > > barbarians need?
> > >
> > > Do barbarians research at all?
> >
> > That is the question.
> 
>    I would say no.  I think it's possible for them to get techs, but not
> to research them.

Is this discussion related to *this* bug: !?

> civserver: tech.c:56: set_invention: Zusicherung »!is_barbarian(pplayer)«
nicht erfüllt.
Abgebrochen (core dumped)

(gdb) bt
#0  0x400b0861 in kill () from /lib/libc.so.6
#1  0x400b0665 in raise () from /lib/libc.so.6
#2  0x400b1c81 in abort () from /lib/libc.so.6
#3  0x400aaa52 in Letext () from /lib/libc.so.6
#4  0x080ab698 in set_invention (pplayer=0x8147e98, tech=0,
value=TECH_UNKNOWN)
    at tech.c:56
#5  0x08077b31 in init_tech (plr=0x8147e98, tech=3) at plrhand.c:498
#6  0x0805fca8 in create_barbarian_player (land=0) at barbarian.c:135
#7  0x0806061a in try_summon_barbarians () at barbarian.c:375
#8  0x0806084a in summon_barbarians () at barbarian.c:425
#9  0x0804fa43 in main_loop () at srv_main.c:1717
#10 0x08050081 in srv_main () at srv_main.c:1971
#11 0x0804a0d7 in main (argc=3, argv=0xbffff614) at civserver.c:147
#12 0x4009f7ee in __libc_start_main () from /lib/libc.so.6

This is since some weeks now, crashes a game from time to time.
CVS 16 JAN

HTH,
Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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