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[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
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[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Fri, 18 Jan 2002 02:54:04 +0100

On Thu, Jan 17, 2002 at 02:58:30PM +0000, Gregory Berkolaiko wrote:

> if (value == TECH_KNOWN && !is_barbarian(pplayer)) {
>   game.global_advances[tech]++;
> }

Again, why treat a player with no research differently from a barbarian?
Because the player has researched in the past, or may research at any time
in the future?

-- 
Reinier


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