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[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
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[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)

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To: "Ross W. Wetmore" <rwetmore@xxxxxxxxxxxx>
Cc: jdorje@xxxxxxxxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
From: Daniel L Speyer <dspeyer@xxxxxxxxxxx>
Date: Sun, 13 Jan 2002 00:44:24 -0500 (EST)

On Sat, 12 Jan 2002, Ross W. Wetmore wrote:

> This is done right before it launches the GUI. It looks like all the
> game init stuff has been done, but I have no idea whether it has
> actually received enough information in start packets to determine
> map type yet. 
> 

Wait, am I just totally confused?

The tileset to be used (including isometric vs. overhead) is a purely
client side issue.  The actual topology is unaffected.  It's perfectly
possible to connect both iso and ovh clients to the same server (I just
tested it), and this is a good thing.

So why would the client be getting tileset instructions over the network?

--Daniel Speyer
"May the /src be with you, always"






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