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[Freeciv-Dev] Re: network code bug (PR#1225)
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[Freeciv-Dev] Re: network code bug (PR#1225)

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To: Christian Knoke <ChrisK@xxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: network code bug (PR#1225)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 13 Jan 2002 19:20:05 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sat, Jan 12, 2002 at 02:32:40PM -0800, Christian Knoke wrote:
> On Sat, Jan 12, 2002 at 09:17:08PM +0000, Vasco Alexandre Da Silva Costa 
> wrote:
> > On Sat, 12 Jan 2002, Raimar Falke wrote:
> > 
> > > On Sat, Jan 12, 2002 at 07:56:12AM -0800, Christian Knoke wrote:
> > > > CVS 10 Jan 2002 Gtk+ i386 Linux + CMA 3.1 patch
> > > > 
> > > > During an experiment with a corrupt network connection, I got the
> > > > following:
> > > 
> > > What do you mean with corrupt network connection? TCP and IP make
> > > checksums.
> 
> yup.
> 
> > 
> > Yes... How come you had a corrupt network connection?
> 
> A kind of very simple (defective) proxy which added some bytes of
> crap to the tcp stream.

Is this the job of this proxy? Some kind of error testing?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "From what I am reading Win98 and NT5.0 will be getting rid of all that
  crap anyway. Seems that Microsoft has invented something called TCP/IP and
  another really revolutionary concept called DNS that eliminates the
  netbios crap too. All that arping from browsers is going to go away.
  I also hear rumors that they are on the verge of breakthrough discoveries
  called NFS, and LPD too. Given enough time and money, they might
  eventually invent Unix."
    -- George Bonser in linux-kernel


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