freeciv-dev February 2002
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- February 28, 2002
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 22:55
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 22:50
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 22:46
- [Freeciv-Dev] Re: Alternative nation dialog, Mark Metson, 22:35
- [Freeciv-Dev] Re: Alternative nation dialog, Mark Metson, 22:31
- [Freeciv-Dev] Re: Alternative nation dialog, Mark Metson, 22:16
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 22:06
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 21:52
- [Freeciv-Dev] Re: Alternative nation dialog, Mark Metson, 21:45
- [Freeciv-Dev] Re: Alternative nation dialog, Mark Metson, 21:24
- [Freeciv-Dev] Re: Alternative nation dialog, Daniel L Speyer, 20:36
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 20:20
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 20:11
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 20:07
- [Freeciv-Dev] patch 4: ai passive diplomacy + alliances fixes + new difficulty level (PR#1277), Per I. Mathisen, 17:27
- [Freeciv-Dev] Re: FUADEC!, Martin Willemoes Hansen, 16:57
- [Freeciv-Dev] FUADEC!, Paul Zastoupil, 16:27
- [Freeciv-Dev] Re: Alternative nation dialog, Mark Metson, 15:59
- [Freeciv-Dev] Re: Alternative nation dialog, Mark Metson, 15:40
- [Freeciv-Dev] Re: Alternative nation dialog, Reinier Post, 15:24
- [Freeciv-Dev] Re: Alternative nation dialog, Reinier Post, 15:17
- [Freeciv-Dev] Re: Alternative nation dialog, Mark Metson, 15:01
- [Freeciv-Dev] Re: can_player_build_air_units_at_all, Raimar Falke, 14:16
- [Freeciv-Dev] Re: [PATCH] [1.5] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 14:12
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Ben Webb, 12:25
- [Freeciv-Dev] can_player_build_air_units_at_all, Gregory Berkolaiko, 11:51
- [Freeciv-Dev] Re: unit type iterate, Raimar Falke, 11:46
- [Freeciv-Dev] unit type iterate, Gregory Berkolaiko, 11:09
- [Freeciv-Dev] Re: Alternative nation dialog, Gregory Berkolaiko, 11:06
- [Freeciv-Dev] Re: assertion in package_dump_city (PR#1288), Raimar Falke, 10:49
- [Freeciv-Dev] Re: Alternative nation dialog, aliaga, 10:45
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Raimar Falke, 10:39
- [Freeciv-Dev] Re: [Freeciv] Re: Font size onder linux, Paul Zastoupil, 10:20
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Raahul Kumar, 10:14
- [Freeciv-Dev] Re: Alternative nation dialog, Paul Zastoupil, 10:13
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Raahul Kumar, 10:09
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 09:33
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Raimar Falke, 09:22
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Raimar Falke, 09:20
- [Freeciv-Dev] Re: Alternative nation dialog, Daniel Sjölie, 08:57
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Ben Webb, 08:48
- [Freeciv-Dev] Re: Alternative nation dialog, aliaga, 08:38
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Raahul Kumar, 07:32
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 07:26
- [Freeciv-Dev] assertion in package_dump_city (PR#1288), mateusz stefek, 06:59
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Ben Webb, 06:52
- [Freeciv-Dev] Re: Alternative nation dialog, Daniel Sjölie, 06:47
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 06:32
- [Freeciv-Dev] Re: Alternative nation dialog, Daniel Sjölie, 06:19
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Raahul Kumar, 05:56
- [Freeciv-Dev] Re: In city report, change list falls off bottom of screen sometimes, so some units cannot be selected (PR#1285), Christian Knoke, 05:43
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Raimar Falke, 04:43
- [Freeciv-Dev] Re: In city report, change list falls off bottom of screen sometimes, so some units cannot be selected (PR#1285), Per I. Mathisen, 04:23
- [Freeciv-Dev] Re: Alternative nation dialog, Per I. Mathisen, 04:17
- [Freeciv-Dev] Re: [Freeciv] Re: Font size onder linux, Jules Bean, 04:05
- [Freeciv-Dev] Charity News Today, Charity News Today, 03:58
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 01:33
February 27, 2002
- [Freeciv-Dev] Yemen Business Opportunities, New Fields, 23:36
- [Freeciv-Dev] I can reproduce the gradual memory leak you can't reproduce (PR#1287), jonadab, 23:26
- [Freeciv-Dev] Yemen Business Opportunities (PR#1286), eva, 23:23
- [Freeciv-Dev] Re: [Patch] Cleanup of defense power calculations, Raahul Kumar, 22:48
- [Freeciv-Dev] Re: Alternative nation dialog, Daniel L Speyer, 22:31
- [Freeciv-Dev] In city report, change list falls off bottom of screen sometimes, so some units cannot be selected (PR#1285), jonadab, 21:53
- [Freeciv-Dev] Re: Alternative nation dialog, Daniel Sjölie, 20:19
- [Freeciv-Dev] Re: Alternative nation dialog, Raahul Kumar, 18:41
- [Freeciv-Dev] Re: Alternative nation dialog, Daniel L Speyer, 18:31
- [Freeciv-Dev] [Patch] Improve performance, Raimar Falke, 15:43
- [Freeciv-Dev] [Patch] Cleanup of defense power calculations, Raimar Falke, 10:07
- [Freeciv-Dev] Re: patch 3: ai passive diplomacy + alliances fixes (PR#1277), Per I. Mathisen, 08:38
- [Freeciv-Dev] win32 patch for city dialog production choice (PR#1284), Andreas Kemnade, 08:30
- [Freeciv-Dev] Re: patch 3: ai passive diplomacy + alliances fixes (PR#1277), Gregory Berkolaiko, 07:33
- [Freeciv-Dev] win32 patch for city dialog production choice (PR#1284), jdorje, 05:24
February 26, 2002
- [Freeciv-Dev] WSCH : A Revolutionary Acne Treatment and More XHL, wsch292, 23:48
- [Freeciv-Dev] Re: patch 3: ai passive diplomacy + alliances fixes (PR#1277), Per I. Mathisen, 20:18
- [Freeciv-Dev] Re: don't show "999" as the city turns to build (PR#1283), jdorje, 20:15
- [Freeciv-Dev] Re: patch 3: ai passive diplomacy + alliances fixes (PR#1277), Raahul Kumar, 19:47
- [Freeciv-Dev] Re: patch 3: ai passive diplomacy + alliances fixes (PR#1277), Daniel Sjölie, 19:45
- [Freeciv-Dev] Re: patch 3: ai passive diplomacy + alliances fixes (PR#1277), Per I. Mathisen, 19:36
- [Freeciv-Dev] Re: patch 3: ai passive diplomacy + alliances fixes (PR#1277), Raahul Kumar, 19:21
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raahul Kumar, 18:44
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raahul Kumar, 16:51
- [Freeciv-Dev] Re: [PATCH] [1.4] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 16:50
- [Freeciv-Dev] Re: [PATCH] [1.3-REAL] move some common AI equations to kill_desire() (PR#1279), Raahul Kumar, 16:43
- [Freeciv-Dev] patch 3: ai passive diplomacy + alliances fixes (PR#1277), Per I. Mathisen, 16:10
- [Freeciv-Dev] Re: [Freeciv] want more earth map :), Martin McMahon, 15:18
- [Freeciv-Dev] Re: Alternative nation dialog, Daniel Sjölie, 14:33
- [Freeciv-Dev] Alternative nation dialog, Daniel L Speyer, 14:07
- [Freeciv-Dev] Re: [PATCH] [1.3-REAL] move some common AI equations to kill_desire() (PR#1279), Raimar Falke, 13:48
- [Freeciv-Dev] Re: Sound Fxs, Raimar Falke, 13:44
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raimar Falke, 13:24
- [Freeciv-Dev] Sound Fxs, Michael Mc Donnell, 13:05
- [Freeciv-Dev] Re: [PATCH] [1.3] move some common AI equations to kill_desire() (PR#1279), Gregory Berkolaiko, 12:57
- [Freeciv-Dev] Re: [PATCH] [1.3] move some common AI equations to kill_desire() (PR#1279), Gregory Berkolaiko, 12:57
- [Freeciv-Dev] Re: [PATCH] [1.3-REAL] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 12:49
- [Freeciv-Dev] Re: [PATCH] [1.3] move some common AI equations to kill_desire() (PR#1279), Raimar Falke, 12:46
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Change the type of field leader_sex in struc..., Christian Knoke, 12:37
- [Freeciv-Dev] Re: [wishlist] possibility to make draws (PR#1280), Paul Zastoupil, 12:31
- [Freeciv-Dev] Re: [PATCH] [1.3] move some common AI equations to kill_desire() (PR#1279), Gregory Berkolaiko, 12:07
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Petr Baudis, 12:01
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Gregory Berkolaiko, 12:00
- [Freeciv-Dev] Re: [PATCH] [1.3] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 11:19
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raimar Falke, 10:53
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Gregory Berkolaiko, 10:24
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raimar Falke, 09:46
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Tony Stuckey, 09:38
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raimar Falke, 09:25
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raahul Kumar, 09:00
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raimar Falke, 08:30
- [Freeciv-Dev] Re: [wishlist] possibility to make draws (PR#1280), Raahul Kumar, 08:18
- [Freeciv-Dev] Re: [wishlist] possibility to make draws (PR#1280), Reinier Post, 08:15
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raahul Kumar, 08:10
- [Freeciv-Dev] Re: two new difficulty levels, Reinier Post, 08:09
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raimar Falke, 07:53
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raimar Falke, 07:50
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raahul Kumar, 07:39
- [Freeciv-Dev] Re: Nation selection dialog patch, Reinier Post, 07:21
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Gregory Berkolaiko, 07:01
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raahul Kumar, 06:57
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Per I. Mathisen, 06:51
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raimar Falke, 06:15
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raahul Kumar, 06:13
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Gregory Berkolaiko, 06:09
- [Freeciv-Dev] Re: don't show "999" as the city turns to build (PR#1283), Raahul Kumar, 06:05
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raahul Kumar, 05:44
- [Freeciv-Dev] Re: [FreeCiv-Cvs] kauf: change wording to reflect new button names, Christian Knoke, 05:24
- [Freeciv-Dev] Re: [wishlist] possibility to make draws (PR#1280), Per I. Mathisen, 04:46
- [Freeciv-Dev] Re: [Patch] Add buy info, Raimar Falke, 04:34
- [Freeciv-Dev] Re: don't show "999" as the city turns to build (PR#1283), Raimar Falke, 03:37
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raimar Falke, 03:27
February 25, 2002
- [Freeciv-Dev] PLLX : What's All the Buzz About? KZMBTZS, pllx2890, 22:00
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raahul Kumar, 20:15
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#1277), Raahul Kumar, 19:45
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Raahul Kumar, 19:37
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raahul Kumar, 19:27
- [Freeciv-Dev] Re: don't show "999" as the city turns to build (PR#1283), jdorje, 17:25
- [Freeciv-Dev] Re: don't show "999" as the city turns to build (PR#1283), Raimar Falke, 15:08
- [Freeciv-Dev] don't show "999" as the city turns to build (PR#1283), Andreas Kemnade, 15:02
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Raimar Falke, 14:34
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Mike Kaufman, 14:23
- [Freeciv-Dev] Re: don't show "999" as the city turns to build (PR#1283), Raimar Falke, 13:34
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Raimar Falke, 13:07
- [Freeciv-Dev] don't show "999" as the city turns to build (PR#1283), jdorje, 12:50
- [Freeciv-Dev] Re: help needed with crashing server, Christian Knoke, 12:03
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Gregory Berkolaiko, 12:03
- [Freeciv-Dev] Re: [Patch] Cleanup of attack power calculations, Gregory Berkolaiko, 11:59
- [Freeciv-Dev] Re: help needed with crashing server, Raimar Falke, 11:44
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Raimar Falke, 11:41
- [Freeciv-Dev] [Patch] Cleanup of attack power calculations, Raimar Falke, 11:33
- [Freeciv-Dev] Re: [wishlist] possibility to make draws (PR#1280), Micha Riser, 11:31
- [Freeciv-Dev] Re: help needed with crashing server, Christian Knoke, 11:24
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#1277), Gregory Berkolaiko, 11:11
- [Freeciv-Dev] Re: Unit-vs-stack sim (was: Cache win_chance), Gregory Berkolaiko, 11:09
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Gregory Berkolaiko, 10:58
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Tony Stuckey, 10:52
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#1277), Tony Stuckey, 10:22
- [Freeciv-Dev] Re: Nation selection dialog patch, Raimar Falke, 10:10
- [Freeciv-Dev] [Patch] Unset worklist.is_valid, Raimar Falke, 10:09
- [Freeciv-Dev] Re: Unit-vs-stack sim (was: Cache win_chance), Raimar Falke, 10:00
- [Freeciv-Dev] Re: Nation selection dialog patch, Tony Stuckey, 09:55
- [Freeciv-Dev] Re: Unit-vs-stack sim (was: Cache win_chance), Per I. Mathisen, 09:38
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#1277), Gregory Berkolaiko, 09:34
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 09:24
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Raimar Falke, 09:07
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Raahul Kumar, 09:05
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#1277), Per I. Mathisen, 08:54
- [Freeciv-Dev] Re: Unit-vs-stack sim (was: Cache win_chance), Raimar Falke, 08:54
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 08:52
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Raahul Kumar, 08:35
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 08:31
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raahul Kumar, 08:30
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 08:26
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raahul Kumar, 08:25
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Per I. Mathisen, 08:25
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Raimar Falke, 08:24
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Petr Baudis, 08:20
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#1277), Petr Baudis, 08:15
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Raahul Kumar, 08:11
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raahul Kumar, 08:03
- [Freeciv-Dev] Re: Nation selection dialog patch, Raimar Falke, 08:00
- [Freeciv-Dev] Re: [PATCH] [1.2] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 07:47
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raahul Kumar, 07:41
- [Freeciv-Dev] Re: [PATCH] [1.1] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 07:41
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Petr Baudis, 07:37
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#1277), Raahul Kumar, 07:23
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raahul Kumar, 07:19
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#1277), Gregory Berkolaiko, 07:16
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Petr Baudis, 07:08
- [Freeciv-Dev] Re: Nation selection dialog patch, Christian Knoke, 07:03
- [Freeciv-Dev] Re: Unit-vs-stack sim (was: Cache win_chance), Gregory Berkolaiko, 06:56
- [Freeciv-Dev] Re: [PATCH] [1.1] move some common AI equations to kill_desire() (PR#1279), Raahul Kumar, 06:41
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Raahul Kumar, 06:22
- [Freeciv-Dev] Re: two new difficulty levels, Raimar Falke, 06:07
- [Freeciv-Dev] Re: two new difficulty levels, Erik Sigra, 05:58
- [Freeciv-Dev] Re: two new difficulty levels, Raahul Kumar, 05:53
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#1277), Raimar Falke, 05:51
- [Freeciv-Dev] Re: two new difficulty levels, Daniel Sjölie, 05:50
- [Freeciv-Dev] Re: two new difficulty levels, Per I. Mathisen, 05:33
- [Freeciv-Dev] Re: two new difficulty levels, Daniel Sjölie, 05:21
- [Freeciv-Dev] Re: units are not put to sentry when moved on a ship (PR#1278), Reinier Post, 04:22
- [Freeciv-Dev] two new difficulty levels, Per I. Mathisen, 04:19
- [Freeciv-Dev] patch: make ai understand peace and alliances 2 (PR#1277), Per I. Mathisen, 04:07
- [Freeciv-Dev] Re: help needed with crashing server, Raimar Falke, 03:23
- [Freeciv-Dev] Re: Nation selection dialog patch, Jason Short, 00:48
February 24, 2002
- [Freeciv-Dev] ESTACA ACABANDO A PROMOÇÃO VOLTA AS AULAS APROVEITE!! (PR#1282), DISTRIBUIDORA INFORMATICA, 23:08
- [Freeciv-Dev] ESTACA ACABANDO A PROMOÇÃO VOLTA AS AULAS APROVEITE!! (PR#1281), DISTRIBUIDORA INFORMATICA, 23:08
- [Freeciv-Dev] Re: Nation selection dialog patch, Vasco Alexandre Da Silva Costa, 22:22
- [Freeciv-Dev] ESTACA ACABANDO A PROMOÇÃO VOLTA AS AULAS APROVEITE!!, DISTRIBUIDORA INFORMATICA, 21:19
- [Freeciv-Dev] Re: Nation selection dialog patch, Mike Kaufman, 20:52
- [Freeciv-Dev] Re: Nation selection dialog patch, Daniel L Speyer, 20:10
- [Freeciv-Dev] Re: Nation selection dialog patch, Vasco Alexandre Da Silva Costa, 20:03
- [Freeciv-Dev] Re: Nation selection dialog patch, Vasco Alexandre Da Silva Costa, 20:00
- [Freeciv-Dev] help needed with crashing server, Peter Ehrlich, 18:23
- [Freeciv-Dev] Re: [wishlist] possibility to make draws (PR#1280), Per I. Mathisen, 18:02
- [Freeciv-Dev] Re: [PATCH] [1.1] move some common AI equations to kill_desire() (PR#1279), Raimar Falke, 16:37
- [Freeciv-Dev] [wishlist] possibility to make draws (PR#1280), mriser, 15:56
- [Freeciv-Dev] [PATCH] [1.1] move some common AI equations to kill_desire() (PR#1279), Petr Baudis, 15:41
- [Freeciv-Dev] units are not put to sentry when moved on a ship (PR#1278), mriser, 15:34
- [Freeciv-Dev] Re: patch: make ai understand peace and alliances (PR#1277), Petr Baudis, 14:37
- [Freeciv-Dev] ESTACA ACABANDO A PROMOÇÃO VOLTA AS AULAS APROVEITE!!, DISTRIBUIDORA INFORMATICA, 14:16
- [Freeciv-Dev] patch: make ai understand peace and alliances (PR#1277), Per I. Mathisen, 13:19
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Add a "x = NULL;" after a "free(x);". This w..., Raimar Falke, 12:14
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Add a "x = NULL;" after a "free(x);". This w..., Jason Short, 11:54
- [Freeciv-Dev] Re: status of ai and peace/alliances, Petr Baudis, 11:23
- [Freeciv-Dev] status of ai and peace/alliances, Per I. Mathisen, 10:55
- [Freeciv-Dev] [Patch] Cleanup of report.c, Raimar Falke, 10:50
- [Freeciv-Dev] Re: Nation selection dialog patch, Mike Kaufman, 09:55
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Mike Kaufman, 09:44
- [Freeciv-Dev] Re: Suggestion/idea, Guillermo Luis Grinblat, 09:24
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 08:54
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Add put and iget functions for bool. This ma..., Raimar Falke, 08:00
- [Freeciv-Dev] Re: bug, gtk-client: city report too wide (PR#1274), Christian Knoke, 05:24
- [Freeciv-Dev] Re: City dialog too large, Christian Knoke, 05:24
- [Freeciv-Dev] Re: [Patch] Remove destroy_worklist(), Raimar Falke, 04:24
- [Freeciv-Dev] Re: Nation selection dialog patch, Raimar Falke, 03:47
February 23, 2002
- [Freeciv-Dev] Nation selection dialog patch, Vasco Alexandre Da Silva Costa, 23:17
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 20:51
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 20:42
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 19:27
- [Freeciv-Dev] Re: Suggestion/idea, Erik Sigra, 19:23
- [Freeciv-Dev] new civworld patch, Mike Kaufman, 19:12
- [Freeciv-Dev] Re: City dialog too large, Jason Short, 19:11
- [Freeciv-Dev] Suggestion/idea, Guillermo Luis Grinblat, 19:08
- [Freeciv-Dev] Re: City dialog too large, Egbert Hinzen, 19:07
- [Freeciv-Dev] [patch rfd] teams, Per I. Mathisen, 19:06
- [Freeciv-Dev] Re: City dialog too large, Egbert Hinzen, 19:03
- [Freeciv-Dev] [patch] loading rulesets 3 (PR#1272), Per I. Mathisen, 18:51
- [Freeciv-Dev] [PATCH] extend IS_BORDER_MAP_POS use (PR#1276), jdorje, 17:57
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Jason Short, 17:56
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 17:25
- [Freeciv-Dev] Re: test, John Goerzen, 17:17
- [Freeciv-Dev] Re: Uncommon server messages, Raimar Falke, 16:57
- [Freeciv-Dev] Re: test, Mike Kaufman, 16:11
- [Freeciv-Dev] Re: [patch] loading rulesets 2 (PR#1272), Mike Kaufman, 16:05
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 15:39
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Petr Baudis, 15:31
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 15:28
- [Freeciv-Dev] test, John Goerzen, 15:09
- [Freeciv-Dev] Re: old savegame bug (PR#1275), Raimar Falke, 14:38
- [Freeciv-Dev] Re: [patch] loading rulesets 2 (PR#1272), Per I. Mathisen, 13:36
- [Freeciv-Dev] old savegame bug (PR#1275), Per I. Mathisen, 13:05
- [Freeciv-Dev] bug, gtk-client: city report too wide (PR#1274), Per I. Mathisen, 13:05
- [Freeciv-Dev] Re: Unit-vs-stack sim (was: Cache win_chance), Raimar Falke, 13:03
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 13:02
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 13:00
- [Freeciv-Dev] Re: Unit-vs-stack sim (was: Cache win_chance), Gregory Berkolaiko, 13:00
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Jason Short, 12:48
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Petr Baudis, 12:47
- [Freeciv-Dev] Re: Unit-vs-stack sim (was: Cache win_chance), Raimar Falke, 12:45
- [Freeciv-Dev] Re: barbarians, Christian Knoke, 12:36
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 12:34
- [Freeciv-Dev] Re: [patch] loading rulesets 2 (PR#1272), Mike Kaufman, 12:31
- [Freeciv-Dev] Re: Unit-vs-stack sim (was: Cache win_chance), Gregory Berkolaiko, 12:29
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 12:25
- [Freeciv-Dev] [Patch] Bool cleanup in server [5/5], Raimar Falke, 12:24
- [Freeciv-Dev] [Patch] Bool cleanup in server [3/5], Raimar Falke, 12:24
- [Freeciv-Dev] [Patch] Bool cleanup in server [4/5], Raimar Falke, 12:24
- [Freeciv-Dev] [Patch] Bool cleanup in server [2/5], Raimar Falke, 12:23
- [Freeciv-Dev] [Patch] Bool cleanup in server [1/5], Raimar Falke, 12:23
- [Freeciv-Dev] [Patch] Bool cleanup in common, Raimar Falke, 12:23
- [Freeciv-Dev] [Patch] Bool cleanup in client/, Raimar Falke, 12:23
- [Freeciv-Dev] [Patch] Remove atoi, Raimar Falke, 12:23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 12:23
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 12:23
- [Freeciv-Dev] Re: Unit-vs-stack sim (was: Cache win_chance), Raimar Falke, 12:23
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 12:23
- [Freeciv-Dev] Re: [patch] loading rulesets 2 (PR#1273), Per I. Mathisen, 12:23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 12:22
- [Freeciv-Dev] Unit-vs-stack sim (was: Cache win_chance), Gregory Berkolaiko, 12:22
- [Freeciv-Dev] [patch] loading rulesets 2 (PR#1272), Per I. Mathisen, 12:22
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 12:22
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 12:22
- [Freeciv-Dev] Test, Raimar Falke, 12:22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 12:22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 12:22
- [Freeciv-Dev] old savegame bug (PR#1271), Per I. Mathisen, 09:42
- [Freeciv-Dev] bug, gtk-client: city report too wide (PR#1270), Per I. Mathisen, 09:42
- [Freeciv-Dev] Re: barbarians, Christian Knoke, 05:16
- [Freeciv-Dev] [Patch] Micro optimization of food_weighting, Raimar Falke, 03:06
- [Freeciv-Dev] Re: Cache win_chance in get_defender(attacker) (PR#1269), Raimar Falke, 02:16
- [Freeciv-Dev] Re: barbarians, Raimar Falke, 01:18
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