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[Freeciv-Dev] Re: Alternative nation dialog
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To: Mark Metson <markm@xxxxxxxxxxxx>
Cc: Reinier Post <rp@xxxxxxxxxx>, Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Alternative nation dialog
From: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Date: Thu, 28 Feb 2002 20:50:30 -0800 (PST)

--- Mark Metson <markm@xxxxxxxxxxxx> wrote:
> 
> 
> On Thu, 28 Feb 2002, Raahul Kumar wrote:
> 
> > No, not quite. The concepts of horse riding, archery and warrior code were
> > known to the all the civs the mongols conquered. In Civ terms, all the civs
> > they defeated were at equal or higher tech level. Yes, you in the back, the
> > mongols
> > absorbed the tech of everyone they beat. They used chinese catapaults, arab
> > horses and camels etc.
> 
> A "The Horde" Wonder, maybe? It could for example allow a Despotism to
> generate population during rapture the way that a Republic can.
> 

No, I prefer giving the Mongols an Ultimate Unit, the horse archer. He does big
damage and absolutely rules over all atacking and defence units after chivalry
and before gunpowder.

> Also in quite a few miniatures-based wargames it is not only Horse-Archers
> who can "split move and fire" (move half their movement, fire, and move
> the remainder, for example to get back out of range of enemy archers they
> just fired upon). Elven archers can do the same. If they can do it and
> Mongols can do it maybe its a Tech?
> 

Maybe.
> BB
> MM
> 
> -- 
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> 
> 
> 
> 


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