[Freeciv-Dev] Re: [RFC] square_dxy_iterate
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--- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> On Sat, Feb 23, 2002 at 04:56:45PM +0000, Gregory Berkolaiko wrote:
> > flag isn't the most explanatory of names.
> > how about willing_to_attack
> > or
> > will_fight_if_needed
>
> Choose one.
The choice is yours
> > situation). how about using is_enemy_city_tile instead of map_get_city
> above?
> > (here is_enemy_city_pos(x,y) would be useful)
>
> It is more expensive. It will only be usefull if diplomacy is
> implemented. And if diplomacy gets implemented you have to audit the
> whole code (and take the runtime hit). So no.
an extra call to pplayers_at_war is that expensive?
you are not so shy about extra calls to win_chance...
leave a comment then.
G.
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- [Freeciv-Dev] [RFC] square_dxy_iterate, Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Jason Short, 2002/02/22
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate,
Gregory Berkolaiko <=
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Petr Baudis, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Petr Baudis, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Jason Short, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Jason Short, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/23
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