[Freeciv-Dev] [RFC] square_dxy_iterate
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From the profile of an autogame (with disabled CHECK_MAP_POS):
Flat profile:
Each sample counts as 0.01 seconds.
% cumulative self self total
time seconds seconds calls ms/call ms/call name
11.67 63.58 63.58 126346 0.50 0.71 really_generate_warmap
4.64 88.87 25.29 573434095 0.00 0.00 normalize_map_pos
2.89 104.59 15.72 352764568 0.00 0.00 unit_type_flag
2.79 119.78 15.19 241976520 0.00 0.00 tech_exists
2.40 132.83 13.05 255235503 0.00 0.00 map_get_terrain
2.25 145.06 12.23 129703250 0.00 0.00 base_city_map_to_map
2.16 156.83 11.77 168168833 0.00 0.00 map_get_city
1.98 167.60 10.77 348949403 0.00 0.00 map_get_tile
...
[ snip a lot of other functions which have called normalize_map_pos]
0.21 0.00 4741422/573434095 city_desirability [89]
0.21 0.00 4794846/573434095 wakeup_neighbor_sentries
[213]
0.34 0.00 7739172/573434095 check_map [155]
0.42 0.00 9610259/573434095 base_map_to_city_map [164]
0.64 0.00 14442190/573434095 is_square_threatened [148]
0.64 0.00 14486079/573434095 city_can_be_built_here [158]
0.65 0.00 14765904/573434095 really_generate_warmap [13]
0.72 0.00 16218896/573434095
city_exists_within_city_radius [127]
0.74 0.00 16797866/573434095 evaluate_city_building [23]
0.78 0.00 17797248/573434095 evaluate_improvements [19]
0.83 0.00 18903549/573434095 server_set_tile_city <cycle
2> [91]
1.13 0.00 25667851/573434095 ai_manage_explorer [50]
1.31 0.00 29738934/573434095
city_reinforcements_cost_and_value [84]
1.34 0.00 30433554/573434095 goto_is_sane [80]
1.42 0.00 32117399/573434095 is_my_zoc [83]
1.47 0.00 33429149/573434095 road_bonus [79]
2.03 0.00 46066274/573434095 is_real_tile [138]
2.43 0.00 55095232/573434095 city_map_to_map [72]
2.90 0.00 65652162/573434095 is_terrain_near_tile [75]
3.56 0.00 80695222/573434095 invasion_funct [66]
[41] 4.6 25.29 0.00 573434095 normalize_map_pos [41]
-----------------------------------------------
5.40 9.26 2379222/2379222 find_something_to_kill [7]
[66] 2.7 5.40 9.26 2379222 invasion_funct [66]
5.55 0.00 79261963/168168833 map_get_city [74]
3.56 0.00 80695222/573434095 normalize_map_pos [41]
0.05 0.10 165328/165625 has_defense [406]
-----------------------------------------------
80695222/2379222=33.916 calls of normalize_map_pos for each call of
invasion_funct. It turns out that square_dxy_iterate is the
problem. And the second one (is_terrain_near_tile) uses adjc_iterate.
Are there any is_border patches or similar handy which solve this?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"> WHY?! Isn't it better to put $(shell cat cscope.files) on the list of
I only have a yellow belt in makefile kungfu. These fancy gnu make things
are relatively new to some of us..."
-- Mark Frazer to Vassilii Khachaturov in linux-kernel
- [Freeciv-Dev] [RFC] square_dxy_iterate,
Raimar Falke <=
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Jason Short, 2002/02/22
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Raimar Falke, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Gregory Berkolaiko, 2002/02/23
- [Freeciv-Dev] Re: [RFC] square_dxy_iterate, Petr Baudis, 2002/02/23
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