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[Freeciv-Dev] Re: [PATCH] [1.3-REAL] move some common AI equations to ki
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[Freeciv-Dev] Re: [PATCH] [1.3-REAL] move some common AI equations to ki

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To: Petr Baudis <pasky@xxxxxxxxxxx>
Cc: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] [1.3-REAL] move some common AI equations to kill_desire() (PR#1279)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 26 Feb 2002 20:48:06 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Tue, Feb 26, 2002 at 07:49:01PM +0100, Petr Baudis wrote:
> +        int a2 = acity->ai.a * acity->ai.a;

a_squared?

> +Loss is the possible loss when we would lose the unit we want to attack (in
> +SHIELDs).

s/want to attack/we are attacking with/

        Raimar
-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  What's nice about GUI is that you see what you manipulate.
  What's bad about GUI is that you can only manipulate what you see.


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