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[Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#12
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[Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#12

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To: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: patch: make ai understand peace and alliances 2 (PR#1277)
From: Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>
Date: Mon, 25 Feb 2002 17:11:50 +0000 (GMT)

 --- "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx> wrote: 
> On Mon, 25 Feb 2002, Petr Baudis wrote:
> 
> > The patch appears ok to me otherwise.
> 
> Thanks for looking at it.

The patch is fine but it fixes only a handful out of multitude of cases when
AI assumes that aplayer != pplayer  =>  aplayer is an enemy.  Are you planning
to fix the rest?  Otherwise the AI will keep choosing victims it cannot
attack...

G.

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