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February 2002: [Freeciv-Dev] patch 4: ai passive diplomacy + alliances fixes + new diff |
[Freeciv-Dev] patch 4: ai passive diplomacy + alliances fixes + new diff[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
A new version of the passive diplomacy patch, also containing a few obvious (and as far as I could see, uncontroversial) fixes to diplomacy code. Possibly controversial fixes (such as allied help with martial law) will be posted as a separate patch when this is in cvs. I've also included a new version of the new difficulty level patch. The number of new levels has been cut to one, since I didn't see all that much difference between them. Now there is only 'harder' level in addition to the usual three, and it makes the AIs ally up and share their vision. They _will_ gang up on you. Great fun. Requires the above AI patch, of course. Please review and consider for cvs. Yours, Per PS Latest version of all my usable patches can at any time be found at http://www.idi.ntnu.no/~permath/freeciv/ "What we anticipate seldom occurs: but what we least expect generally happens." -- Benjamin Disraeli
difficulties2.patch
ai4.patch
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