[Freeciv-Dev] I can reproduce the gradual memory leak you can't reproduc
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Full_Name: Nathan Eady
Version: 1.12.0
Distribution: Built from source
Client: Gtk+
OS: Linux Mandrake 8.1, also Windows 95 (Cygwin/XFree client), also Windows 98
SE (native client)
Submission from: (NULL) (209.143.57.90)
You know the memory leak that keeps getting reported that you can't
reproduce? I've seen it in the Gtk client on Linux and also in the
Cygwin/XFree client on Windows 95.
First, the raw numbers:
Memory: 160MB
Swap: 256MB
Minimum time to run out of swap space:
about an hour and ten minutes
This *seems* to be related to building a lot of cities,
perhaps, because when I got engineers I quit building
so many cities (and started terraforming in earnest
instead), and the leak seemed to vanish. But that
could be coincidence. I have no experience with
memory profiling (and very very little knowledge of
C), but if someone can give me a few pointers, I'd
like to help nail this down.
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