[Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#
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--- Petr Baudis <pasky@xxxxxxxxxxx> wrote:
> Dear diary, on Sat, Feb 23, 2002 at 02:29:59PM CET, I got a letter, where
> Raahul Kumar <raahul_da_man@xxxxxxxxx> told me, that...
> > > I skipped some questions for which I believe the reply is obvious when
> > > reading my other mails :^).
> >
> > There have been so many mails on this subject. This is ridiculous. Good
> > patches like AC border patches and the sound patch have been languishing
> for
> > maintainer attention, the CMA as well, not to mention Ross and GB's patches
> > etc.
>
> Thus this patch is not good?! ;))
You know I think the patch is good. I'm just commenting on the ridiculous
amount
of mail on this patch.
>
> > I demand to know your secret Petr. Truth be told, I expected this patch to
> be
> > comitted long before now.
>
> Oh, you see, the power of the personality >:).
>
> > > > > +
> > > > > + if (punit->unhappiness > 0) {
> > > > > + /* When we're causing unhappiness, we'll set best even lower, so
> > > that we
> > > > > + * will take even targets which we would ignore otherwise (in
> other
> > > > > words -
> > > > > + * we're going to commit a suicide). */
> > > >
> > > > Oh, this makes much more sense. Hmmm, is disbanding/changing support to
> > > other
> > > > cities not better than suicide? Not that I care about the life of my
> units.
> > > > They should all be glad to die for the greater glory of me ;).
> > >
> > > Disbanding probably not. We're trying it only when we haven't anyone to
> > > commit
> > > suicide on ;). Changing would be probably pretty hard to implement and
> this
> > > is
> > > a lot simpler solution, still working reasonably well.
> > >
> >
> > Aren't we just changing the homecity of the unit to one with less
> unhappiness?
> > I don't see the great difficulties with changing unit homecities, but that
> can
> > probably wait for round two.
>
> You're welcomed to do it.
>
> > > ..snip..
> > > > Goddamn yahoo and their truncated messages. It looks good to me.
> > >
> > > What about getting some decent mail account? ;-)
> >
> > Greg's got a yahoo account too.
>
> Greg: what about getting some decent mail account? ;-)
>
LOL.
> --
>
> Petr "Pasky" Baudis
>
> * elinks maintainer * IPv6 guy (XS26 co-coordinator)
> * IRCnet operator * FreeCiv AI hacker
> .
> No one can feel as helpless as the owner of a sick goldfish.
Aloha,
Raahul.
"The warning message we sent the Russians was a calculated ambiguity
that would be clearly understood."
-- Alexander Haig
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- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), (continued)
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Mike Kaufman, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Mike Kaufman, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 2002/02/23
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/23
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- Message not available
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/23
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264),
Raahul Kumar <=
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264) [aiunit.c-1.38], Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.39] ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264) [aiunit.c-1.38], Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.40] ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.40] ai_military_findvictim() cleanup (PR#1264), Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.42] ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.42] ai_military_findvictim() cleanup (PR#1264), Raimar Falke, 2002/02/22
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