[Freeciv-Dev] Re: [PATCH] [aiunit.c-1.42] ai_military_findvictim() clean
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On Fri, Feb 22, 2002 at 08:37:12PM +0100, Petr Baudis wrote:
> + int stack_size = unit_list_size(&(map_get_tile(punit->x,
> punit->y)->units));
IMHO this should really be converted to a "bool only_unit_at_tile" or similar.
> + if (punit->unhappiness > 0) {
> + /* When we're causing unhappiness, we'll set best even lower, so that we
> + * will take even targets which we would ignore otherwise (in other
> words -
> + * we're going to commit a suicide). */
> + best = - 2 * MORT * TRADE_WEIGHTING;
> + }
> + /* Ferryboats with passengers do not attack. -- Syela */
> + if (punit->ai.passenger > 0) {
> + return 0;
> + }
These two blocks can be reordered for speed.
> + /* We're only dealing with adjacent victims here. */
> + int move_cost = 0;
> + / (attack + vuln) - move_cost * SHIELD_WEIGHTING);
Can be removed.
> + /* No need to amortize! */
Can you explain this?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
+#if defined(__alpha__) && defined(CONFIG_PCI)
+ /*
+ * The meaning of life, the universe, and everything. Plus
+ * this makes the year come out right.
+ */
+ year -= 42;
+#endif
-- Patch for 1.3.2 (kernel/time.c) from Marcus Meissner
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), (continued)
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 2002/02/23
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264) [aiunit.c-1.38], Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.39] ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264) [aiunit.c-1.38], Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.40] ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.40] ai_military_findvictim() cleanup (PR#1264), Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.42] ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.42] ai_military_findvictim() cleanup (PR#1264),
Raimar Falke <=
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() cleanup (PR#1264), Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() cleanup (PR#1264), Raimar Falke, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() cleanup (PR#1264), Mike Kaufman, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/22
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264) [aiunit.c-1.38], Gregory Berkolaiko, 2002/02/22
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