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[Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() clean
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[Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() clean

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx, Petr Baudis <pasky@xxxxxxxxxxx>
Cc: Raahul Kumar <raahul_da_man@xxxxxxxxx>, Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>, Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] [aiunit.c-1.43] ai_military_findvictim() cleanup (PR#1264)
From: Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>
Date: Fri, 22 Feb 2002 20:46:08 +0000 (GMT)

 --- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote: 
> On Fri, Feb 22, 2002 at 09:07:11PM +0100, Petr Baudis wrote:
> >
[...]
> > See the TODO near there. I won't remove it now but in the patch unifying
> > those
> > computations (we'll reuse Greg's one or I'll remake it, but it'll be my
> > top-priority after getting this patch in).
> 
> But there would still be no guaranty that the other patch gets in the
> near future.

Why not?  Because after Spliff you will discover Ispell package and start
correcting spelling mistakes in the comments? ;)

The patch Petr is talking about would clean up one of the most convoluted and
dirty computations in AI code.  And these computation are used a lot!

G.

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