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[Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#
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[Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#

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To: Petr Baudis <pasky@xxxxxxxxxxx>
Cc: Raahul Kumar <raahul_da_man@xxxxxxxxx>, Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>, Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 22 Feb 2002 16:14:38 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Fri, Feb 22, 2002 at 03:46:06PM +0100, Petr Baudis wrote:
> Dear diary, on Fri, Feb 22, 2002 at 03:38:05PM CET, I got a letter,
> where Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> told me, that...
> > On Fri, Feb 22, 2002 at 02:59:29AM -0800, Raahul Kumar wrote:
> > > 
> > > > +If none of the following is there, nothing is chosen and dest_x, 
> > > > dest_y is
> > > > set
> > > > +to actual punit's position.
> > > > +
> > > > +Returns value of the victim which has been chosen:
> > > > +
> > > > +99999   means empty city
> > > > +99998   means hut
> > > > +sane number means ordinar value of the victim
> > > > +1       means barbarians wanting to pillage
> > > > +0       means nothing found or error
> > > > +- 2 * MORT * TRADE_WEIGHTING means nothing found and punit causing
> > > > unhappiness
> > 
> > And now lets look at the usage of the return values of
> > ai_military_findvictim:
> > 
> > ./ai/aiunit.c:1289:      ai_military_findvictim(pplayer, punit, &dest_x, 
> > &dest_y);
> > ./ai/aiunit.c:1631:      ai_military_findvictim(pplayer, punit, &dest_x, 
> > &dest_y);
> > 
> > Two times discarded.
> > 
> > ./ai/aiunit.c:868:    i = ai_military_findvictim(pplayer, punit, &x, &y);
> > 
> >     i = ai_military_findvictim(pplayer, punit, &x, &y);
> >     freelog(LOG_DEBUG,
> >             "Stationary escort @(%d,%d) received %d best @(%d,%d)",
> >             punit->x, punit->y, i, x, y);
> >     if (i >= 40 * SHIELD_WEIGHTING)
> >       handle_unit_move_request(punit, x, y, FALSE, FALSE);
> > /* otherwise don't bother, but free cities are free cities and must be 
> > snarfed. -- Syela */
> > 
> > [ SHIELD_WEIGHTING is currently 17 ]
> > 
> > So it looks to me that a boolean value would be enough. At least this
> > "- 2 * MORT * TRADE_WEIGHTING" thing can be removed.
> 
> Please see my another mail :^).

Which one?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "When C++ is your hammer, everything looks like a thumb."
    -- Steven M. Haflich


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