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[Freeciv-Dev] Re: [wishlist] possibility to make draws (PR#1280)
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[Freeciv-Dev] Re: [wishlist] possibility to make draws (PR#1280)

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To: Reinier Post <rp@xxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [wishlist] possibility to make draws (PR#1280)
From: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Date: Tue, 26 Feb 2002 06:18:34 -0800 (PST)

--- Reinier Post <rp@xxxxxxxxxx> wrote:
> On Tue, Feb 26, 2002 at 02:45:58AM -0800, Per I. Mathisen wrote:
> > On Mon, 25 Feb 2002, Micha Riser wrote:
> > > I am referring to games played on the civserver which are counted for the
> > > civranking (http://civserver.freeciv.org/rankings.phtml). A game is only
> > > counted as draw if the best players in the game have exactly the same
> number
> > > of points. The ranking script takes the info from the gamelog file and
> there
> > > is only stored the number of points and not the rank.
> > 
> > Ah, ok. I don't know how that works. IMHO, if all players are allied to
> > each other or only one team is left, the game should end and all players
> > should get a win. I can write a patch that does that, but I don't know how
> > that fact should be conveyed to the ranking script, though.
> 
> One idea is to add the ranking computation to civserver as a
> demographic variable.  As usual, I'm not supplying the patch ...
> 

I'd prefer altering the ranking script. Just change it's behaviour to rank
on the basis of alliances as well.





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