[Freeciv-Dev] Re: [Freeciv] Re: Font size onder linux
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On Thu, Feb 28, 2002 at 10:04:09AM +0000, Jules Bean wrote:
> On Wed, Feb 27, 2002 at 03:59:46PM -0600, Mike Kaufman wrote:
> >
> > On Thu, Feb 28, 2002 at 04:07:47AM +0900, Victor Isaac Lesk wrote:
> > >
> > >
> > > Is there any way of making the tiles smaller, so that more fits on to the
> > > screen?
> >
> > there's no way of arbitrarily making the tiles smaller.
>
> (Thread shifted to -dev)
>
> Although, an enterprising GL hacker might feel like trying it out. It
> would be perfectly possible to use the fast scaling in modern graphics
> cards to allow intermediate tile sizes. For a similar idea, look at
> 'GLhack', which is a GL-frontend to nethack which scales their
> tilesets.
Didn't Per make a zooming patch? (I am too lazy to search the archives on
my PPro at home.)
>
> Although using GL for a 2D program like freeciv sounds daft, it could
> actually make certain very pretty effects possible: sexy translucent
> fog-of-war, possibly translucent shields/flags etc.
>
> Jules
--
Paul Zastoupil
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