freeciv-dev September 2005
[Thread Index][Top] [All Lists]
[Prev Page] |
Last Modified: Fri Sep 30 15:01:09 2005
Messages in reverse chronological order |
[Next Page] |
September 09, 2005
- [Freeciv-Dev] (PR#13929) no way to know who you're meeting with, Jason Short, 23:48
- [Freeciv-Dev] (PR#13928) loading should unsentry a transporter, Jason Short, 23:46
- [Freeciv-Dev] (PR#13927) amplio: city-occupied sprites are wrong, Jason Short, 20:36
- [Freeciv-Dev] (PR#13925) Complaint about FreeCiv tabs becoming windows, Jason Short, 19:21
- [Freeciv-Dev] (PR#13926) amplio for 2.0, Jason Short, 19:09
- [Freeciv-Dev] Re: (PR#13924) Send attributes on intentional disconnect, Christian Knoke, 13:00
- [Freeciv-Dev] Re: (PR#13878) redesign observers, Jason Short, 11:42
- [Freeciv-Dev] (PR#13924) Send attributes on intentional disconnect, Mateusz Stefek, 10:52
- [Freeciv-Dev] (PR#13802) player attribute chunk security problem, Mateusz Stefek, 10:33
- [Freeciv-Dev] Re: (PR#13878) redesign observers, Per I. Mathisen, 05:59
- [Freeciv-Dev] Re: (PR#13878) redesign observers, Jason Short, 03:53
- [Freeciv-Dev] Re: (PR#13900) settlers build free road on cancelled build city, Bayprogrammer@xxxxxxx, 01:08
September 08, 2005
- [Freeciv-Dev] (PR#13922) use create_event more, Jason Short, 16:46
- [Freeciv-Dev] (PR#13900) settlers build free road on cancelled build city, Jason Short, 16:23
- [Freeciv-Dev] (PR#13920) remove E_NOEVENT, Jason Short, 16:12
- [Freeciv-Dev] (PR#13885) "Technology goal is Magnetism", Jason Short, 15:47
- [Freeciv-Dev] Re: (PR#13885) "Technology goal is Magnetism", Jason Short, 14:57
- [Freeciv-Dev] (PR#13912) duplicate orders-cancelled messages, Jason Short, 14:11
- [Freeciv-Dev] Re: Changing City Variables, Jason Dorje Short, 10:50
- [Freeciv-Dev] Ruleset editing (nations), Christian Knoke, 06:01
- [Freeciv-Dev] Re: (PR#13918) Data: Split Viking and Norwegian nations, Andreas Røsdal, 04:03
- [Freeciv-Dev] (PR#13902) Grasslands bug, Mateusz Stefek, 02:03
- [Freeciv-Dev] Re: Changing City Variables, YaChu Yang, 02:01
- [Freeciv-Dev] Re: (PR#13904) Harbours Only Partially Work, C, 01:43
- [Freeciv-Dev] (PR#13913) Music for freeciv, abeck99@xxxxxxxxx, 01:43
- [Freeciv-Dev] (PR#13910) A_UNSET isn't used, Mateusz Stefek, 01:40
- [Freeciv-Dev] (PR#13918) Data: Split Viking and Norwegian nations, Daniel Markstedt, 01:13
September 07, 2005
- [Freeciv-Dev] Re: (PR#13917) fix attack/defense percents in tile popup, Jason Short, 23:54
- [Freeciv-Dev] Re: (PR#13917) fix attack/defense percents in tile popup, Jason Short, 19:21
- [Freeciv-Dev] (PR#13917) fix attack/defense percents in tile popup, Jason Short, 17:07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Peter Schaefer, 16:37
- [Freeciv-Dev] (PR#13916) loaded units shouldn't be allowed to fortify, Jason Short, 16:23
- [Freeciv-Dev] Re: (PR#13901) more bad grammar, Jason Short, 16:17
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 15:49
- [Freeciv-Dev] Re: (PR#13912) duplicate orders-cancelled messages, Jason Short, 15:45
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 15:41
- [Freeciv-Dev] Re: (PR#13901) more bad grammar, Egor Vyscrebentsov, 15:26
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 15:22
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 15:15
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 15:10
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 15:05
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 14:59
- [Freeciv-Dev] Re: (PR#13901) more bad grammar, Christian Knoke, 14:57
- [Freeciv-Dev] (PR#13856) Alternative Prussian flag, Daniel Markstedt, 14:28
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 14:25
- [Freeciv-Dev] Re: (PR#13862) Data: Georgian nation, Daniel Markstedt, 14:24
- [Freeciv-Dev] Re: (PR#13862) Data: Georgian nation, Jason Short, 14:13
- [Freeciv-Dev] (PR#13915) tile owner broken on save+load, Jason Short, 14:11
- [Freeciv-Dev] (PR#13914) illegal alliance structure detected, Jason Short, 14:08
- [Freeciv-Dev] Re: (PR#13909) "you lost 2 units to an attack", Jason Short, 14:01
- [Freeciv-Dev] Re: (PR#13862) Data: Georgian nation, Daniel Markstedt, 13:51
- [Freeciv-Dev] (PR#13907) can't get info on units in city intel popup, Jason Short, 12:01
- [Freeciv-Dev] (PR#13901) more bad grammar, Jason Short, 11:59
- [Freeciv-Dev] (PR#13912) duplicate orders-cancelled messages, Jason Short, 11:51
- [Freeciv-Dev] (PR#13910) A_UNSET isn't used, Jason Short, 11:40
- [Freeciv-Dev] Re: (PR#13901) more bad grammar, Jason Short, 10:40
- [Freeciv-Dev] Re: (PR#13907) can't get info on units in city intel popup, Vasco Alexandre da Silva Costa, 10:07
- [Freeciv-Dev] (PR#13902) Grasslands bug, Mateusz Stefek, 09:34
- [Freeciv-Dev] Re: Changing City Variables, Per Inge Mathisen, 07:28
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Antoine Bouchard, 07:24
- [Freeciv-Dev] Re: (PR#13905) gameloss leads to lots of lost wonders, Per I. Mathisen, 07:18
- [Freeciv-Dev] Re: (PR#13901) more bad grammar, Per I. Mathisen, 07:17
- [Freeciv-Dev] (PR#13904) Harbours Only Partially Work, C, 07:15
- [Freeciv-Dev] (PR#13903) New Window Bug, C, 07:15
- [Freeciv-Dev] (PR#13902) Grasslands bug, C, 07:14
- [Freeciv-Dev] Changing City Variables, YaChu Yang, 07:14
- [Freeciv-Dev] advices to improve freeciv, ucbuk, 07:13
- [Freeciv-Dev] (PR#13902) Grasslands bug, Guest, 07:05
- [Freeciv-Dev] Re: (PR#13909) "you lost 2 units to an attack", Christian Knoke, 07:03
- [Freeciv-Dev] Re: (PR#12568) RFC: restructuring of civworld, Christian Knoke, 07:03
- [Freeciv-Dev] (PR#13904) Harbours Only Partially Work, Guest, 06:53
- [Freeciv-Dev] (PR#13419) mouse wheel can break GTK client, Mateusz Stefek, 06:49
- [Freeciv-Dev] (PR#13862) Data: Georgian nation, Mateusz Stefek, 03:57
- [Freeciv-Dev] (PR#13910) A_UNSET isn't used, Mateusz Stefek, 03:43
- [Freeciv-Dev] (PR#13910) A_UNSET isn't used, Jason Short, 03:23
- [Freeciv-Dev] (PR#13909) "you lost 2 units to an attack", Jason Short, 03:01
- [Freeciv-Dev] (PR#13342) pubserver 2.0 crash in found_new_tech, Mateusz Stefek, 02:52
- [Freeciv-Dev] Re: (PR#13565) putting ptile->owner into playermap is bad, Jason Short, 02:40
- [Freeciv-Dev] Re: (PR#13565) putting ptile->owner into playermap is bad, Jason Short, 02:32
- [Freeciv-Dev] (PR#13908) AI doesn't run away with gameloss units, Jason Short, 01:45
- [Freeciv-Dev] (PR#13907) can't get info on units in city intel popup, Jason Short, 01:44
- [Freeciv-Dev] (PR#13905) gameloss leads to lots of lost wonders, Jason Short, 00:11
September 06, 2005
- [Freeciv-Dev] Re: (PR#13883) several gameloss bugs, Jason Short, 23:54
- [Freeciv-Dev] Re: (PR#13901) more bad grammar, Jason Short, 23:51
- [Freeciv-Dev] (PR#13901) more bad grammar, Jason Short, 21:29
- [Freeciv-Dev] (PR#13565) putting ptile->owner into playermap is bad, Jason Short, 21:21
- [Freeciv-Dev] Re: (PR#13718) New borders behaviour, Jason Short, 19:29
- [Freeciv-Dev] (PR#12568) RFC: restructuring of civworld, Reinier Post, 18:59
- [Freeciv-Dev] (PR#13718) New borders behaviour, Jason Short, 18:44
- [Freeciv-Dev] (PR#13872) byzantine nation disappeared?, Jason Short, 17:19
- [Freeciv-Dev] Re: (PR#13878) redesign observers, Jason Short, 17:13
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 16:55
- [Freeciv-Dev] (PR#13857) Complementary Ancient Greek nation, Daniel Markstedt, 16:17
- [Freeciv-Dev] Re: (PR#13419) mouse wheel can break GTK client, Vasco Alexandre da Silva Costa, 15:50
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Vasco Alexandre da Silva Costa, 15:50
- [Freeciv-Dev] Re: Webpage out of date, Vasco Alexandre Da Silva Costa, 15:50
- [Freeciv-Dev] (PR#13900) settlers build free road on cancelled build city, Bayprogrammer@xxxxxxx, 15:24
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 14:54
- [Freeciv-Dev] Webpage out of date, Guido Ostkamp, 14:30
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Antoine Bouchard, 14:29
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Antoine Bouchard, 14:29
- [Freeciv-Dev] (PR#13898) request: city style update, Jason Short, 14:24
- [Freeciv-Dev] (PR#13897) restructuring of nation selection dialog & nation groups, Jason Short, 14:22
- [Freeciv-Dev] Re: (PR#13859) Data: Antarctican nation, Daniel Markstedt, 14:15
- [Freeciv-Dev] Re: (PR#13859) Data: Antarctican nation, Jason Short, 13:28
- [Freeciv-Dev] Re: (PR#13859) Data: Antarctican nation, Brian Dunstan, 11:43
- [Freeciv-Dev] Re: (PR#13198) choose_random_tech causes existing bulbs to be lost, Jason Short, 11:43
- [Freeciv-Dev] Re: (PR#13887) the senate is really obnoxious, Jason Short, 11:36
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 11:25
- [Freeciv-Dev] Re: (PR#13887) the senate is really obnoxious, Brian Dunstan, 11:21
- [Freeciv-Dev] Re: (PR#13876) Data: Grammar fixes and improved Venezuelan nation, Daniel Markstedt, 11:06
- [Freeciv-Dev] Re: (PR#13876) Data: Grammar fixes and improved Venezuelan nation, Jason Short, 10:32
- [Freeciv-Dev] Re: Console Printout method, Jason Dorje Short, 10:31
- [Freeciv-Dev] (PR#13705) pubserver S2_0 crash in found_new_tech, Mateusz Stefek, 09:11
- [Freeciv-Dev] (PR#13886) bizarre behavior when closing tab, Mateusz Stefek, 08:32
- [Freeciv-Dev] Re: (PR#13860) Data: Armenian nation, Daniel Markstedt, 08:07
- [Freeciv-Dev] (PR#13198) choose_random_tech causes existing bulbs to be lost, Mateusz Stefek, 07:55
- [Freeciv-Dev] (PR#13804) Patch/GTK2: Diplomacy dialog, Mateusz Stefek, 07:51
- [Freeciv-Dev] Re: (PR#13888) misshapen button in gtk2 diplomacy dialog, Christian Knoke, 06:12
- [Freeciv-Dev] Re: (PR#13886) bizarre behavior when closing tab, Christian Knoke, 06:07
- [Freeciv-Dev] Re: Console Printout method, Per Inge Mathisen, 01:35
- [Freeciv-Dev] Re: (PR#13887) the senate is really obnoxious, Per I. Mathisen, 01:30
- [Freeciv-Dev] Console Printout method, YaChu Yang, 01:28
- [Freeciv-Dev] Re: (PR#13883) several gameloss bugs, Per I. Mathisen, 01:26
- [Freeciv-Dev] Re: (PR#13876) Data: Grammar fixes and improved Venezuelan nation, Daniel Markstedt, 00:43
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brendon, 00:40
- [Freeciv-Dev] Re: (PR#13887) the senate is really obnoxious, Jason Short, 00:10
September 05, 2005
- [Freeciv-Dev] (PR#13889) resizing window changes messages pane size, Jason Short, 23:57
- [Freeciv-Dev] (PR#13888) misshapen button in gtk2 diplomacy dialog, Jason Short, 23:54
- [Freeciv-Dev] (PR#13887) the senate is really obnoxious, Jason Short, 23:41
- [Freeciv-Dev] Re: (PR#13881) bad grammar in AI messages, Jason Short, 23:39
- [Freeciv-Dev] (PR#13886) bizarre behavior when closing tab, Jason Short, 23:36
- [Freeciv-Dev] Re: (PR#13884) closing diplomacy tab brings up wrong tab, Jason Short, 23:35
- [Freeciv-Dev] (PR#13885) "Technology goal is Magnetism", Jason Short, 22:50
- [Freeciv-Dev] (PR#13884) closing diplomacy tab brings up wrong tab, Jason Short, 22:32
- [Freeciv-Dev] Re: (PR#13881) bad grammar in AI messages, Jason Short, 21:59
- [Freeciv-Dev] (PR#13883) several gameloss bugs, Jason Short, 21:38
- [Freeciv-Dev] (PR#13882) AI wants me to declare war with someone I've never met, Jason Short, 21:29
- [Freeciv-Dev] (PR#13881) bad grammar in AI messages, Jason Short, 21:21
- [Freeciv-Dev] (PR#13880) demystify AI messages, Jason Short, 21:18
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 20:25
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 20:08
- [Freeciv-Dev] (PR#13879) pubserver 2.0 crash in DB code, Jason Short, 19:54
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/479353, freeciv, 19:46
- [Freeciv-Dev] (PR#13878) redesign observers, Jason Short, 17:49
- [Freeciv-Dev] Re: (PR#13876) Data: Grammar fixes and improved Venezuelan nation, Jason Short, 17:27
- [Freeciv-Dev] Re: (PR#13860) Data: Armenian nation, Benedict Adamson, 17:15
- [Freeciv-Dev] (PR#13876) Data: Grammar fixes and improved Venezuelan nation, Daniel Markstedt, 15:32
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Peter Schaefer, 15:04
- [Freeciv-Dev] (PR#13875) gui-gtk-2 repodlgs cmp_func broken, Jason Short, 14:44
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 14:40
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 14:30
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 14:26
- [Freeciv-Dev] (PR#13872) byzantine nation disappeared?, Nikos Mavrogiannopoulos, 14:09
- [Freeciv-Dev] (PR#13873) Let windows client compile, John Bauman, 13:43
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 13:43
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Peter Schaefer, 13:08
- [Freeciv-Dev] (PR#13870) Data: Papuan nation, Daniel Markstedt, 12:43
- [Freeciv-Dev] (PR#13869) Data: Muscogee nation, Daniel Markstedt, 12:38
- [Freeciv-Dev] (PR#13868) Data: Mayan nation, Daniel Markstedt, 12:27
- [Freeciv-Dev] (PR#13867) Data: Malagasy nation, Daniel Markstedt, 12:23
- [Freeciv-Dev] (PR#13866) Data: Lunarian nation, Daniel Markstedt, 12:16
- [Freeciv-Dev] (PR#13865) Prefered theme for tileset, Mateusz Stefek, 12:15
- [Freeciv-Dev] (PR#13864) Data: Kurd nation, Daniel Markstedt, 12:02
- [Freeciv-Dev] (PR#13863) Data: Illyrian nation, Daniel Markstedt, 11:54
- [Freeciv-Dev] (PR#13862) Data: Georgian nation, Daniel Markstedt, 11:41
- [Freeciv-Dev] (PR#13860) Data: Armenian nation, Daniel Markstedt, 11:38
- [Freeciv-Dev] (PR#13859) Data: Antarctican nation, Daniel Markstedt, 11:34
- [Freeciv-Dev] Re: (PR#13730) 12+1 nations patch, Daniel Markstedt, 11:16
- [Freeciv-Dev] Re: (PR#13761) Patch: Improved Vietnamese nation, Daniel Markstedt, 11:03
- [Freeciv-Dev] (PR#13827), Daniel Markstedt, 10:44
- [Freeciv-Dev] (PR#13857) Data: Hellenic nation, Daniel Markstedt, 10:06
- [Freeciv-Dev] (PR#13856) Data: Prussian nation, Daniel Markstedt, 09:50
- [Freeciv-Dev] Re: (PR#13843) Data: Roman numerals in leader names, Christian Knoke, 08:08
- [Freeciv-Dev] (PR#13419) mouse wheel can break GTK client, Mateusz Stefek, 07:10
- [Freeciv-Dev] Re: (PR#13730) 12+1 nations patch, Daniel Markstedt, 07:02
- [Freeciv-Dev] Re: (PR#13843) Data: Roman numerals in leader names, Daniel Markstedt, 06:54
- [Freeciv-Dev] (PR#13419) mouse wheel can break GTK client, Mateusz Stefek, 06:34
- [Freeciv-Dev] Re: (PR#13850) error in writing, Thomas Müller, 05:06
- [Freeciv-Dev] (PR#13854) Wrong name for Aberystwyth, Fred Labrosse, 04:54
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Antoine Bouchard, 04:53
- [Freeciv-Dev] Re: (PR#13843) Data: Roman numerals in leader names, Christian Knoke, 02:27
- [Freeciv-Dev] Re: (PR#13843) Data: Roman numerals in leader names, Daniel Markstedt, 01:21
September 04, 2005
- [Freeciv-Dev] (PR#13850) error in writing, Jason Short, 23:17
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 22:39
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 22:27
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 18:51
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 18:46
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 18:44
- [Freeciv-Dev] (PR#13851) AI: Four computer players declare war on nation they never met, Daniel Markstedt, 17:55
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Antoine Bouchard, 17:55
- [Freeciv-Dev] Re: (PR#13730) 12+1 nations patch, Christian Knoke, 16:04
- [Freeciv-Dev] Re: (PR#13843) Data: Roman numerals in leader names, Christian Knoke, 15:57
- [Freeciv-Dev] Re: (PR#13843) Data: Roman numerals in leader names, Christian Knoke, 15:40
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 13:20
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Peter Schaefer, 12:32
- [Freeciv-Dev] (PR#13850) error in writing, Aragorn6, 12:29
- [Freeciv-Dev] Re: (PR#13730) 12+1 nations patch, Daniel Markstedt, 12:28
- [Freeciv-Dev] Re: (PR#13773) Improved cursors, Andreas Røsdal, 11:36
- [Freeciv-Dev] Re: (PR#13843) Data: Roman numerals in leader names, Daniel Markstedt, 08:12
- [Freeciv-Dev] (PR#13327) Scenario and nation selection, Jason Short, 08:08
- [Freeciv-Dev] Re: (PR#13836) Data: Unnecessary entries in the ruler_titles tag invalids the entire tag, Daniel Markstedt, 03:18
- [Freeciv-Dev] Re: (PR#13761) Patch: Improved Vietnamese nation, Daniel Markstedt, 02:15
September 03, 2005
- [Freeciv-Dev] (PR#13789) remove game.game_connections, Jason Short, 23:59
- [Freeciv-Dev] (PR#13730) 12+1 nations patch, Jason Short, 23:19
- [Freeciv-Dev] (PR#13847) rename notify_conn_ex and related functions, Jason Short, 23:10
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 21:00
- [Freeciv-Dev] (PR#13761) Patch: Improved Vietnamese nation, Jason Short, 19:14
- [Freeciv-Dev] Re: (PR#13843) Data: Roman numerals in leader names, Jason Short, 19:05
- [Freeciv-Dev] Re: (PR#13836) Data: Unnecessary entries in the ruler_titles tag invalids the entire tag, Jason Short, 19:03
- [Freeciv-Dev] Re: (PR#3594) Patch for splitting Viking and Norwegian nation, Daniel Markstedt, 17:02
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 16:20
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Peter Schaefer, 15:47
- [Freeciv-Dev] (PR#3594) Patch for splitting Viking and Norwegian nation, Daniel Markstedt, 15:41
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 15:17
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Peter Schaefer, 13:05
- [Freeciv-Dev] (PR#13845) Increasing the appeal of very large cities, Antoine Bouchard, 13:00
- [Freeciv-Dev] Re: (PR#13845), Antoine Bouchard, 13:00
- [Freeciv-Dev] (PR#3594) Viking flag, Daniel Markstedt, 10:54
- [Freeciv-Dev] Re: (PR#13761) Patch: Improved Vietnamese nation, Daniel Markstedt, 07:27
- [Freeciv-Dev] Re: (PR#13805) Patch: Suggested change of default ruler titles, Daniel Markstedt, 07:12
- [Freeciv-Dev] Re: (PR#13730) 12+1 nations patch, Daniel Markstedt, 06:37
- [Freeciv-Dev] (PR#13843) Data: Roman numerals in leader names, Daniel Markstedt, 06:20
- [Freeciv-Dev] (PR#13761) Accented Vietnamese, Daniel Markstedt, 04:49
- [Freeciv-Dev] Re: (PR#13836) Data: Unnecessary entries in the ruler_titles tag invalids the entire tag, Daniel Markstedt, 04:45
September 02, 2005
- [Freeciv-Dev] (PR#13715) wonder and government fields in nation rulesets, Jason Short, 19:57
- [Freeciv-Dev] (PR#11531) Name encoding problems with UTF-8 nation files, Jason Short, 19:41
- [Freeciv-Dev] (PR#11048) Gold earned per turn should be displayed in the nation info label., Jason Short, 19:37
- [Freeciv-Dev] (PR#1952) Bug: civserver disconnecting players during nation selection, Jason Short, 18:55
- [Freeciv-Dev] (PR#13840) more detached-player client fixes, Jason Short, 18:33
- [Freeciv-Dev] (PR#13839) [Fwd: Bringing civmanual up-to-date], Jason Short, 18:06
- [Freeciv-Dev] Re: (PR#13605) editing the terrain, Per I. Mathisen, 17:29
- [Freeciv-Dev] Re: (PR#1505) Discussion: where, when and how should attributes be stored, Peter Schaefer, 09:46
- [Freeciv-Dev] Re: (PR#13836) Data: Unnecessary entries in the ruler_titles tag invalids the entire tag, Jason Short, 09:02
- [Freeciv-Dev] (PR#13836) Data: Unnecessary entries in the ruler_titles tag invalids the entire tag, Daniel Markstedt, 02:57
- [Freeciv-Dev] (PR#3594), Daniel Markstedt, 02:49
- [Freeciv-Dev] Re: (PR#13826) Patch: Improved Mongol nation, Daniel Markstedt, 02:22
- [Freeciv-Dev] Re: (PR#13718) New borders behaviour, Per I. Mathisen, 02:00
- [Freeciv-Dev] Re: (PR#13826) Patch: Improved Mongol nation, Egor Vyscrebentsov, 01:36
September 01, 2005
- [Freeciv-Dev] (PR#13834) remove notify_conn, Jason Short, 22:36
- [Freeciv-Dev] Freeciv 2.0.5 released, Jason Dorje Short, 17:05
- [Freeciv-Dev] Re: (PR#13833) SEGV in movement.c, White Raven, 16:25
- [Freeciv-Dev] Re: (PR#13833) SEGV in movement.c, Jason Short, 16:15
- [Freeciv-Dev] Re: (PR#13833) SEGV in movement.c, White Raven, 16:06
- [Freeciv-Dev] Re: (PR#13460) consistent names for index-to-pointer lookups, Jason Short, 16:06
- [Freeciv-Dev] Re: (PR#13833) SEGV in movement.c, Jason Short, 15:38
- [Freeciv-Dev] Re: (PR#1505) Discussion: where, when and how should attributes be stored, Jason Short, 15:34
- [Freeciv-Dev] (PR#13833) SEGV in movement.c, White Raven, 13:01
- [Freeciv-Dev] Re: (PR#13828) Buying an AI out of existence., Peter Schaefer, 12:02
- [Freeciv-Dev] Re: (PR#13828) Buying an AI out of existence., Brian Dunstan, 11:24
- [Freeciv-Dev] (PR#1505) Discussion: where, when and how should attributes be stored, Mateusz Stefek, 11:05
- [Freeciv-Dev] Re: (PR#13826) Patch: Improved Mongol nation, Daniel Markstedt, 06:37
- [Freeciv-Dev] (PR#13830) mouse wheel stalls civclient, Christian Knoke, 03:17
- [Freeciv-Dev] (PR#13828) Buying an AI out of existence., Guest, 02:34
- [Freeciv-Dev] Re: [FreeCiv-Cvs] jdorje: Change unit_class variables, fields, and fun..., mateusz, 01:55
- [Freeciv-Dev] (PR#13828) Buying an AI out of existence., Mateusz Stefek, 01:37
- [Freeciv-Dev] Re: (PR#13828) Buying an AI out of existence., Per I. Mathisen, 01:19
- [Freeciv-Dev] (PR#13828) Buying an AI out of existence., Joshua Isom, 01:10
[Prev Period] |
[Next Period] |
Mail converted by MHonArc
|