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[Freeciv-Dev] Re: (PR#13905) gameloss leads to lots of lost wonders
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[Freeciv-Dev] Re: (PR#13905) gameloss leads to lots of lost wonders

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13905) gameloss leads to lots of lost wonders
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 7 Sep 2005 05:18:48 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13905 >

On Tue, 6 Sep 2005, Jason Short wrote:
> When playing with a starting gameloss unit, almost all civilizations
> lose through destruction of the unit.This means all cities are wiped
> and a majority of the wonders will not survive.
>
> Is this a bug or a feature?

Well, aren't most of the wonders of the world lost? Seems to fit rather
well with history... I do not see any game balance or less fun problems
with it.

  - Per





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