Complete.Org: Mailing Lists: Archives: freeciv-dev: September 2005:
[Freeciv-Dev] (PR#13930) patrol with moves left => moves aren't usable
Home

[Freeciv-Dev] (PR#13930) patrol with moves left => moves aren't usable

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] (PR#13930) patrol with moves left => moves aren't usable
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 9 Sep 2005 22:44:39 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13930 >

Make a very short patrol with a unit with a lot of moves.  The unit is 
limited to one circuit per turn.  This leaves it with moves left at the 
end of the circuit.

However if you activate the unit you can't use these moves.  You can see 
that they are there but any attempt to move does nothing.

-jason





[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] (PR#13930) patrol with moves left => moves aren't usable, Jason Short <=