[Freeciv-Dev] (PR#13930) patrol with moves left => moves aren't usable
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13930 >
Make a very short patrol with a unit with a lot of moves. The unit is
limited to one circuit per turn. This leaves it with moves left at the
end of the circuit.
However if you activate the unit you can't use these moves. You can see
that they are there but any attempt to move does nothing.
-jason
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Jason Short <=
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