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September 2005: [Freeciv-Dev] (PR#13930) patrol with moves left => moves aren't usable |
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[Freeciv-Dev] (PR#13930) patrol with moves left => moves aren't usable[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13930 > Make a very short patrol with a unit with a lot of moves. The unit is limited to one circuit per turn. This leaves it with moves left at the end of the circuit. However if you activate the unit you can't use these moves. You can see that they are there but any attempt to move does nothing. -jason
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