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[Freeciv-Dev] Re: (PR#13833) SEGV in movement.c
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[Freeciv-Dev] Re: (PR#13833) SEGV in movement.c

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Subject: [Freeciv-Dev] Re: (PR#13833) SEGV in movement.c
From: "White Raven" <whraven@xxxxxxxxxxxxxxxx>
Date: Thu, 1 Sep 2005 14:25:17 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13833 >

> We use ID/binary values when sending data over the network.  See 
> punit->type, pplayer->nation, etc.  For putting data in savegames we 
> have to use string values however.

I'll remember that.  Another advantage is that your version doesn't
break old save files.





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