[Freeciv-Dev] Re: (PR#13883) several gameloss bugs
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13883 >
On Mon, 5 Sep 2005, Jason Short wrote:
> 1.B defended with the gameloss unit before it defended with the
> warriors.The gameloss unit was therefore lost while other units were
> still in the city.
Should probably be fixed. See common/combat.c:get_defender()
> 2.After B lost its gameloss unit, A kept attacking (all in one turn).
> Another warriors was killed *after* the gameloss unit was gone. By
> the time it was my turn again the gameloss had taken effect and B was dead.
Detecting loss of gameloss unit happens on turn end; but if you want it
otherwise, feel free to code this. It is not a bug, though.
- Per
- [Freeciv-Dev] Re: (PR#13883) several gameloss bugs,
Per I. Mathisen <=
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