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[Freeciv-Dev] Re: (PR#13883) several gameloss bugs
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[Freeciv-Dev] Re: (PR#13883) several gameloss bugs

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Subject: [Freeciv-Dev] Re: (PR#13883) several gameloss bugs
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 6 Sep 2005 21:54:37 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13883 >

Per I. Mathisen wrote:

>>2.After B lost its gameloss unit, A kept attacking (all in one turn).
>>Another warriors was killed *after* the gameloss unit was gone.  By
>>the time it was my turn again the gameloss had taken effect and B was dead.
> 
> Detecting loss of gameloss unit happens on turn end; but if you want it
> otherwise, feel free to code this. It is not a bug, though.

It is a bug because during human players' turns it happens immediately.

-jason





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