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[Freeciv-Dev] (PR#13907) can't get info on units in city intel popup
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[Freeciv-Dev] (PR#13907) can't get info on units in city intel popup

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Subject: [Freeciv-Dev] (PR#13907) can't get info on units in city intel popup
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 7 Sep 2005 10:00:41 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13907 >

> [vasc - Wed Sep 07 15:06:54 2005]:
> 
> On Tue, 6 Sep 2005, Jason Short wrote:
> 
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13907 >
> >
> > If you investigate a city you can see the units inside it.  But you
> > can't get info on them with a mouseover like you can with units in your
> > cities.  The bug here is that if the graphics aren't enough to tell what
> > the unit is (e.g., leader, which looks identical to explorer in most
> > tilesets) there is no way to tell what the unit is.
> 
> I have not looked at the code yet, but it could be that this happens
> because the unit button widget is insensitive in the city info windows.

Surely.  I went over this code for the observers patch and it should be
easy to fix.  However we should wait until that patch is committed (it
might be fixed in passing).

-jason




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