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September 2005: [Freeciv-Dev] (PR#13927) amplio: city-occupied sprites are wrong |
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[Freeciv-Dev] (PR#13927) amplio: city-occupied sprites are wrong[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13927 > The city-occupied sprites of *some* city styles in amplio are buggy (offset by the wrong amount). The attached screenshot shows this. You have to disable the enchanced citybar (in the client options dialog) to see this. Also, some other city styles use a different type of graphic (a city-wall type of sprite) to show occupancy; maybe these city styles were supposed to do the same? -jason
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