[Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13845 >
> mom had a pretty big citymindist, like 3 or 4. Tiles covered by more
> than one city got only half-credit (I think they got half-credit even if
> covered by 3 cities). The death-to-smallpox patch addressed this by
> simply dividing the bonus by the number of cities covering the tile.
> The main problem here is integer rounding.
Sounds reasonable -- and, as you say, it's better not to make the max
size depend on the current size.
-- Benoît
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, (continued)
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Vasco Alexandre da Silva Costa, 2005/09/06
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 2005/09/06
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Antoine Bouchard, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities,
Benoit Hudson <=
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Peter Schaefer, 2005/09/07
|
|