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[Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities
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[Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities

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To: osyluth@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities
From: "Benoit Hudson" <benoit.hudson@xxxxxxxxx>
Date: Wed, 7 Sep 2005 12:59:10 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13845 >

> The only thing wrong with that model is that it is not transparent what
> affects population growth.

We can make it transparent if we want, with all the tooltips.

> Yeah, the growth rate was something like proportional to
>     (size) * sqrt(maxsize - size)
> I'm sure we could find the exact formula somewhere.

What do we set maxsize to?  Maybe min(N, FOOD_COST * prod[O_FOOD]),
where N is 8 before aqueduct, 12 before sewers, and unlimited
afterwards?  This makes population growth still depend on food, but
maybe that's OK.

My formula can generate maxsize < size, which means either my formula
is bad or we need to special-case that.

-- Benoît





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