[Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13845 >
Benoit Hudson wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13845 >
>
>>The only thing wrong with that model is that it is not transparent what
>>affects population growth.
>
> We can make it transparent if we want, with all the tooltips.
>
>>Yeah, the growth rate was something like proportional to
>> (size) * sqrt(maxsize - size)
>>I'm sure we could find the exact formula somewhere.
>
>
> What do we set maxsize to? Maybe min(N, FOOD_COST * prod[O_FOOD]),
> where N is 8 before aqueduct, 12 before sewers, and unlimited
> afterwards? This makes population growth still depend on food, but
> maybe that's OK.
In moo2 the maxsize was fixed (based on the planet's characteristics).
In mom it was dependent on the terrain. Each grassland allowed 1 point
of population, each hills and forest and ocean 1/2 point, each mountain
0 points (or something like that). Something like this wouldn't be that
hard to implement (see my "death to smallpox" ticket).
> My formula can generate maxsize < size, which means either my formula
> is bad or we need to special-case that.
It's bad because eventually all cities will end up at size N.
-jason
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, (continued)
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Antoine Bouchard, 2005/09/06
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Antoine Bouchard, 2005/09/06
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 2005/09/06
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 2005/09/06
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Vasco Alexandre da Silva Costa, 2005/09/06
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 2005/09/06
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Antoine Bouchard, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities,
Jason Short <=
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Brian Dunstan, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Jason Short, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Benoit Hudson, 2005/09/07
- [Freeciv-Dev] Re: (PR#13845) Increasing the appeal of very large cities, Peter Schaefer, 2005/09/07
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