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September 2005: [Freeciv-Dev] (PR#13900) settlers build free road on cancelled build cit |
[Freeciv-Dev] (PR#13900) settlers build free road on cancelled build cit[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13900 > Hi, Found another bug, can't duplicate it all the time but I will email you if I or any of the users I've informed can create an exact way to duplicate it every time. This was a bug in 2.0.4 I'm using 5 now so...I will let you know if I can get it to work in the new version. Basically to reproduce, you build a city, and then hit cancel after switching windows, it only works sometimes but I suppose if you had a settler where you want a road and not a city, hit build and play your other moves until you are done, opening other windows, and then come back and hit cancel and move you settler, *free road*. I'm glad to see you fixed the destroyer/battleship cancelling spying but that I reported really quickly, my largepox strategy works now! -John Foster FARKED/Frito john@xxxxxxxxxxxxxxxxxxxxxxxxHi, Found another bug, can't duplicate it all the time but I will email you if I or any of the users I've informed can create an exact way to duplicate it every time. This was a bug in 2.0.4 I'm using 5 now so...I will let you know if I can get it to work in the new version. Basically to reproduce, you build a city, and then hit cancel after switching windows, it only works sometimes but I suppose if you had a settler where you want a road and not a city, hit build and play your other moves until you are done, opening other windows, and then come back and hit cancel and move you settler, *free road*. I'm glad to see you fixed the destroyer/battleship cancelling spying but that I reported really quickly, my largepox strategy works now! -John Foster FARKED/Frito john@xxxxxxxxxxxxxxxxxxxxxxxx
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