freeciv-dev March 2005
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Last Modified: Thu Mar 31 21:40:36 2005
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- March 31, 2005
- [Freeciv-Dev] Freeciv 2.0.0 release candidate #1, Jason Dorje Short, 21:40
- [Freeciv-Dev] (PR#2708) patch: backing rectangle for city descriptions in gtk2 client, Jason Short, 19:57
- [Freeciv-Dev] (PR#12623) Fow & Watchtowers & Land transports, Jason Short, 18:32
- [Freeciv-Dev] (PR#12080) L(oaded) icon update, Jason Short, 18:30
- [Freeciv-Dev] (PR#12587) "UNIT ID" makes panel too big, Jason Short, 18:11
- [Freeciv-Dev] Re: (PR#11213) Making client headers compatible with C++, Frédéric Brière, 16:11
- [Freeciv-Dev] Re: (PR#12700) Server request tileset, Jason Short, 15:55
- [Freeciv-Dev] Re: (PR#11213) Making client headers compatible with C++, Benoit Hudson, 15:14
- [Freeciv-Dev] Re: (PR#12700) Server request tileset, Peter Schaefer, 14:26
- [Freeciv-Dev] Re: (PR#12700) Server request tileset, Per I. Mathisen, 13:54
- [Freeciv-Dev] Re: (PR#12700) Server request tileset, Jason Short, 12:06
- [Freeciv-Dev] (PR#11213) Making client headers compatible with C++, Jason Short, 11:55
- [Freeciv-Dev] Re: (PR#12700) Server request tileset, Benoit Hudson, 11:55
- [Freeciv-Dev] (PR#12700) Server request tileset, Per I. Mathisen, 11:41
- [Freeciv-Dev] Re: (PR#12677) CVS: Spies get built foul, so cannot make embassy, Brendon, 04:21
March 30, 2005
- [Freeciv-Dev] (PR#11571) What is the target_type for?, Jason Short, 19:57
- [Freeciv-Dev] (PR#12698) move building sprites into the tileset, Jason Short, 18:43
- [Freeciv-Dev] Re: (PR#12618) [Bugfix] FoW & Watchtowers, Jason Short, 13:30
- [Freeciv-Dev] Re: (PR#12618) [Bugfix] FoW & Watchtowers, Marko Lindqvist, 13:04
- [Freeciv-Dev] (PR#12677) CVS: Spies get built foul, so cannot make embassy, Jason Short, 11:23
- [Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Jason Short, 10:45
- [Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Per I. Mathisen, 05:55
- [Freeciv-Dev] (PR#11612) 0: tech "None": requires itself, Jason Short, 00:04
- [Freeciv-Dev] Re: (PR#11612) 0: tech "None": requires itself, Mike Kaufman, 00:01
March 29, 2005
- [Freeciv-Dev] (PR#11612) 0: tech "None": requires itself, Jason Short, 23:58
- [Freeciv-Dev] Re: (PR#12695) Server exit on bad packet (I think), Jason Short, 23:32
- [Freeciv-Dev] (PR#11612) 0: tech "None": requires itself, Jason Short, 23:20
- [Freeciv-Dev] Re: (PR#12695) Server exit on bad packet (I think), Raimar Falke, 23:20
- [Freeciv-Dev] Typo, Dmitriy Genzel, 16:23
- [Freeciv-Dev] (PR#12695) Server exit on bad packet (I think), Paul Zastoupil, 14:55
- [Freeciv-Dev] (PR#12694) new client files for overview code, Jason Short, 14:51
- [Freeciv-Dev] Re: (PR#11612) 0: tech "None": requires itself, Mike Kaufman, 14:22
- [Freeciv-Dev] (PR#11612) 0: tech "None": requires itself, Jason Short, 14:10
- [Freeciv-Dev] Re: (PR#12543) Neverending game, Jason Short, 13:46
- [Freeciv-Dev] (PR#12543) Neverending game, Per I. Mathisen, 13:40
- [Freeciv-Dev] Re: (PR#12537) Bug: AIs don't give gold agreed on, Phil Goetz, 13:20
- [Freeciv-Dev] (PR#12531), Jason Short, 12:57
- [Freeciv-Dev] (PR#12541) cannot click turn done button, Raimar Falke, 12:50
- [Freeciv-Dev] Re: (PR#12537) Bug: AIs don't give gold agreed on, Jason Short, 12:49
- [Freeciv-Dev] (PR#12531), Raimar Falke, 12:47
- [Freeciv-Dev] (PR#12537) Bug: AIs don't give gold agreed on, Raimar Falke, 12:47
- [Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Jason Short, 12:31
- [Freeciv-Dev] (PR#12686) new effect slow_down_timeline, Benoit Hudson, 11:51
- [Freeciv-Dev] Re: (PR#12692) Make packet handling more robust, Benoit Hudson, 11:47
- [Freeciv-Dev] (PR#12690) Invisible units in modpack..., Jason Short, 11:46
- [Freeciv-Dev] (PR#12692) Make packet handling more robust, Raimar Falke, 11:25
- [Freeciv-Dev] (PR#12664) Client-side goto does not work with unlimited fuel, Jason Short, 11:21
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Benoit Hudson, 11:08
- [Freeciv-Dev] Re: (PR#12587) "UNIT ID" makes panel too big, Jason Short, 10:08
- [Freeciv-Dev] Re: (PR#12689) gui-win32: new bitmap cache, Vasco Alexandre da Silva Costa, 10:07
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 06:44
- [Freeciv-Dev] (PR#12691) Xaw: city_styles requirements fix, Egor Vyscrebentsov, 06:42
- [Freeciv-Dev] (PR#12690) Invisible units in modpack..., Per I. Mathisen, 06:38
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Thomas.Strub@xxxxxxxxxxxxxxxxxxxxx, 05:59
- [Freeciv-Dev] (PR#12475) crash in GetScrollRange + opinion, James Canete, 05:54
- [Freeciv-Dev] (PR#12689) gui-win32: new bitmap cache, James Canete, 05:32
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 04:00
- [Freeciv-Dev] Re: (PR#12587) "UNIT ID" makes panel too big, Per I. Mathisen, 02:13
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Per I. Mathisen, 02:11
- [Freeciv-Dev] (PR#11851) Hack request should verify userid in addition to random string, Ed Overton, 02:07
- [Freeciv-Dev] Re: (PR#12682) AI Ignores Building Effects for Tech. Wants, Per I. Mathisen, 02:05
- [Freeciv-Dev] (PR#12688) move tech sprites into the tileset, Jason Short, 02:03
- [Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Mike Kaufman, 01:21
- [Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Jason Short, 01:13
March 28, 2005
- [Freeciv-Dev] Re: (PR#12677) CVS: Spies get built foul, so cannot make embassy, Brendon, 21:45
- [Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Benoit Hudson, 20:19
- [Freeciv-Dev] (PR#12686) new effect slow_down_timeline, Jason Short, 20:02
- [Freeciv-Dev] (PR#11572) building targets for is_req_active, Jason Short, 19:01
- [Freeciv-Dev] (PR#12685) tileset parameters for gui-position functions, Jason Short, 18:08
- [Freeciv-Dev] (PR#12684) make tileset functions take const parameters, Jason Short, 18:01
- [Freeciv-Dev] (PR#12683) move tileset name into the tileset struct, Jason Short, 17:15
- [Freeciv-Dev] Re: (PR#12682) AI Ignores Building Effects for Tech. Wants, Benedict Adamson, 16:32
- [Freeciv-Dev] Re: (PR#12681) can_player_build_improvement Ignores Future Improvements, Jason Short, 15:19
- [Freeciv-Dev] Re: (PR#12682) AI Ignores Building Effects for Tech. Wants, Per I. Mathisen, 14:57
- [Freeciv-Dev] Wondering about getScrollRange bug on win98 and gtk, Peter Schaefer, 14:51
- [Freeciv-Dev] (PR#12680) Bug Report, d h a h n, 14:49
- [Freeciv-Dev] (PR#12682) AI Ignores Building Effects for Tech. Wants, Benedict Adamson, 14:05
- [Freeciv-Dev] (PR#12681) can_player_build_improvement Ignores Future Improvements, Benedict Adamson, 14:05
- [Freeciv-Dev] Re: (PR#12080) L(oaded) icon update, Jason Short, 14:01
- [Freeciv-Dev] (PR#12080) L(oaded) icon update, Mateusz Stefek, 13:50
- [Freeciv-Dev] (PR#12679) L)oaded state update bug - cannot load unit, Christian Knoke, 12:11
- [Freeciv-Dev] Re: (PR#12641) Move /score into player dialog, Benoit Hudson, 11:40
- [Freeciv-Dev] (PR#12641) Move /score into player dialog, Jason Short, 11:21
- [Freeciv-Dev] Re: (PR#12677) CVS: Spies get built foul, so cannot make embassy, Jason Short, 10:39
- [Freeciv-Dev] (PR#12675) pubserver FoW crash, Jason Short, 07:35
- [Freeciv-Dev] (PR#12677) CVS: Spies get built foul, so cannot make embassy, Brendon, 01:13
March 27, 2005
- [Freeciv-Dev] Re: (PR#12508) team research cleanup, Jason Short, 21:59
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Jason Short, 21:43
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Jason Short, 21:38
- [Freeciv-Dev] Re: (PR#12660) RFC Proposed Jenner patch, (Eddie Anderson), 21:37
- [Freeciv-Dev] Re: (PR#11986) Windows Crash, mlchambers@xxxxxxxxxxx, 18:26
- [Freeciv-Dev] Re: (PR#12660) RFC Proposed Jenner patch, (Eddie Anderson), 17:27
- [Freeciv-Dev] (PR#12674) gtk: start game difficulty level bug, Benoit Hudson, 16:57
- [Freeciv-Dev] Re: On Micromanagement (was: (PR#12638) Remove reputation from the game), Christian Knoke, 15:12
- [Freeciv-Dev] Re: (PR#12508) team research cleanup, Per I. Mathisen, 14:23
- [Freeciv-Dev] (PR#12508) team research cleanup, Mateusz Stefek, 14:03
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Per I. Mathisen, 13:44
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/391364, freeciv, 12:41
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Mike Kaufman, 11:20
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Mike Kaufman, 11:16
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Christian Knoke, 11:05
- [Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Per I. Mathisen, 10:57
- [Freeciv-Dev] Re: (PR#12667) A few modpack fixes, Per I. Mathisen, 10:54
- [Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Benedict Adamson, 09:09
- [Freeciv-Dev] (PR#12660) RFC Proposed Jenner patch, Jason Short, 07:55
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Jason Short, 07:51
- [Freeciv-Dev] Re: (PR#12667) A few modpack fixes, Jason Short, 07:48
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 07:38
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Per I. Mathisen, 07:28
- [Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Per I. Mathisen, 06:59
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 06:58
- [Freeciv-Dev] (PR#12669) crash in windows binary, arno@xxxxxxxxx, 06:56
- [Freeciv-Dev] Re: (PR#12641) Move /score into player dialog, Christian Knoke, 05:56
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Christian Knoke, 05:34
- [Freeciv-Dev] Re: Render speed test with imlib/xrender/sdl/pixbuf/ftwl, Raimar Falke, 05:21
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., ue80@xxxxxxxxxxxxxxxxxxxxx, 04:19
- [Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Jason Short, 00:05
March 26, 2005
- [Freeciv-Dev] (PR#12670) pubserver crash in create_start_positions, Jason Short, 23:14
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Speed image_copy_full by copy a full line in..., Jason Dorje Short, 23:12
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Mike Kaufman, 20:47
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Benoit Hudson, 19:41
- [Freeciv-Dev] Re: (PR#12657) RFE: Ferry Routes, Benoit Hudson, 19:19
- [Freeciv-Dev] (PR#12628) gui-win32: graphics cleanups, James Canete, 18:58
- [Freeciv-Dev] (PR#12668) Changes in how to win the game..., Per I. Mathisen, 16:27
- [Freeciv-Dev] (PR#12667) A few modpack fixes, Per I. Mathisen, 15:22
- [Freeciv-Dev] Re: (PR#12657) RFE: Ferry Routes, Benedict Adamson, 14:00
- [Freeciv-Dev] (PR#12666) freeciv.desktop.in patch, Brian Pepple, 11:53
- [Freeciv-Dev] Re: (PR#12660) RFC Proposed Jenner patch, Benoit Hudson, 11:26
- [Freeciv-Dev] Re: (PR#12642) Voting considered harmful, Per I. Mathisen, 11:15
- [Freeciv-Dev] Re: (PR#12641) Move /score into player dialog, Per I. Mathisen, 11:08
- [Freeciv-Dev] Re: (PR#12661) Science handicap should be sent to the client, Benoit Hudson, 10:59
- [Freeciv-Dev] Re: Render speed test with imlib/xrender/sdl/pixbuf/ftwl, Vasco Alexandre Da Silva Costa, 10:55
- [Freeciv-Dev] Re: (PR#12642) Voting considered harmful, ue80@xxxxxxxxxxxxxxxxxxxxx, 10:07
- [Freeciv-Dev] Re: (PR#12641) Move /score into player dialog, ue80@xxxxxxxxxxxxxxxxxxxxx, 09:58
- [Freeciv-Dev] Re: (PR#12643) Unify comments for gui specific client functions, Raimar Falke, 09:37
- [Freeciv-Dev] (PR#12665) Unlimited fuel air units should autoexplore too, Per I. Mathisen, 09:27
- [Freeciv-Dev] (PR#12664) Client-side goto does not work with unlimited fuel, Per I. Mathisen, 09:27
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/390780, freeciv, 08:48
- [Freeciv-Dev] (PR#12661) Science handicap should be sent to the client, Mateusz Stefek, 07:56
- [Freeciv-Dev] (PR#12663) Replace my_snprintf with cat_snprintf, Raimar Falke, 07:30
- [Freeciv-Dev] (PR#7418) memory usage for compiling, Raimar Falke, 07:25
- [Freeciv-Dev] (PR#12578) fix gui-ftwl compilation in freeciv 2.0, Raimar Falke, 07:15
- [Freeciv-Dev] Re: (PR#12661) Science handicap should be sent to the client, Jason Short, 07:10
- [Freeciv-Dev] Re: (PR#12661) Science handicap should be sent to the client, Per I. Mathisen, 07:09
- [Freeciv-Dev] (PR#12662) bug, David Heams, 07:09
- [Freeciv-Dev] Re: (PR#12618) [Bugfix] FoW & Watchtowers, Per I. Mathisen, 07:03
- [Freeciv-Dev] (PR#12661) Science handicap should be sent to the client, Mateusz Stefek, 04:47
- [Freeciv-Dev] Re: (PR#12629) Make each header file self-contained, Raimar Falke, 04:45
- [Freeciv-Dev] (PR#12637) patrol destination at enemy unit, Mateusz Stefek, 04:01
- [Freeciv-Dev] (PR#12660) RFC Proposed Jenner patch, (Eddie Anderson), 03:26
- [Freeciv-Dev] (PR#12659) requirements for governments, Jason Short, 01:01
- [Freeciv-Dev] (PR#12620) [Bugfix] FoW & City destruction & Sub, Jason Short, 00:11
- [Freeciv-Dev] (PR#12618) [Bugfix] FoW & Watchtowers, Jason Short, 00:09
- [Freeciv-Dev] (PR#12618) [Bugfix] FoW & Watchtowers, Jason Short, 00:08
- [Freeciv-Dev] (PR#12642) Voting considered harmful, Jason Short, 00:06
March 25, 2005
- [Freeciv-Dev] Re: (PR#12657) RFE: Ferry Routes, Benoit Hudson, 19:03
- [Freeciv-Dev] Re: (PR#12655) RFE: City Tab - Production Management Changes, Benoit Hudson, 18:42
- [Freeciv-Dev] Re: (PR#12642) Voting considered harmful, Per I. Mathisen, 16:38
- [Freeciv-Dev] (PR#12658) Map: Display # of turns till unit idle, Kevin Benton, 15:26
- [Freeciv-Dev] (PR#12657) RFE: Ferry Routes, Kevin Benton, 15:17
- [Freeciv-Dev] Re: (PR#12656) ftwl api reorganization, Jason Short, 15:05
- [Freeciv-Dev] (PR#12656) ftwl api reorganization, Per I. Mathisen, 15:03
- [Freeciv-Dev] (PR#12655) RFE: City Tab - Production Management Changes, Kevin Benton, 15:02
- [Freeciv-Dev] (PR#12654) RFE: Column Selection in Airlift/Goto screen, Kevin Benton, 14:54
- [Freeciv-Dev] (PR#12653) remove NORMAL_TILE_WIDTH and other tileset macros, Jason Short, 14:46
- [Freeciv-Dev] (PR#12652) RFE: Mayoral Directives, Kevin Benton, 14:43
- [Freeciv-Dev] (PR#12650) RFE: 2.0b8 City tab changes -variable field size, position, split build progress, Kevin Benton, 14:23
- [Freeciv-Dev] (PR#12651) patch: better sorting in the city report, Benoit Hudson, 14:22
- [Freeciv-Dev] (PR#11805) Store chat and notify messages for later retrieval, Ed Overton, 13:26
- [Freeciv-Dev] (PR#12647) AI should select nations from the same group as user did, Mateusz Stefek, 13:21
- [Freeciv-Dev] (PR#12646) make load_sprite static, Jason Short, 13:10
- [Freeciv-Dev] Re: (PR#11805) Store chat and notify messages for later retrieval, Jason Short, 13:04
- [Freeciv-Dev] (PR#12645) replace "struct Sprite" with "struct sprite", Jason Short, 13:01
- [Freeciv-Dev] (PR#12644) gtk: city report sorting, Benoit Hudson, 12:57
- [Freeciv-Dev] (PR#11805) Store chat and notify messages for later retrieval, Ed Overton, 12:57
- [Freeciv-Dev] (PR#12644) gtk: city report sorting, Benoit Hudson, 12:53
- [Freeciv-Dev] Re: (PR#12639) AutoReply: a bug in your beta, BENNETT,MICHAEL SCOTT, 12:41
- [Freeciv-Dev] Re: (PR#12639) AutoReply: a bug in your beta, BENNETT,MICHAEL SCOTT, 12:36
- [Freeciv-Dev] Re: (PR#12635) Use freeciv specific functions instead of the "raw" ones, Jason Short, 12:29
- [Freeciv-Dev] Re: (PR#12642) Voting considered harmful, Jason Short, 12:22
- [Freeciv-Dev] Re: (PR#12629) Make each header file self-contained, Jason Short, 12:19
- [Freeciv-Dev] Re: (PR#12642) Voting considered harmful, Per I. Mathisen, 12:11
- [Freeciv-Dev] Re: (PR#12635) Use freeciv specific functions instead of the "raw" ones, Raimar Falke, 12:09
- [Freeciv-Dev] Re: (PR#12631) FTWL and encodings, Raimar Falke, 12:07
- [Freeciv-Dev] Re: (PR#12629) Make each header file self-contained, Raimar Falke, 12:05
- [Freeciv-Dev] Re: (PR#12643) Unify comments for gui specific client functions, Jason Short, 12:00
- [Freeciv-Dev] (PR#12643) Unify comments for gui specific client functions, Raimar Falke, 11:52
- [Freeciv-Dev] (PR#12641) Move /score into player dialog, Mateusz Stefek, 11:48
- [Freeciv-Dev] Re: (PR#12639) a bug in your beta, Jason Short, 11:45
- [Freeciv-Dev] Re: (PR#12642) Voting considered harmful, Jason Short, 11:44
- [Freeciv-Dev] Re: (PR#12641) Move /score into player dialog, Jason Short, 11:38
- [Freeciv-Dev] Re: (PR#12640) Blinking end turn button for both players, Per I. Mathisen, 11:37
- [Freeciv-Dev] Re: (PR#12640) Blinking end turn button for both players, Jason Short, 11:34
- [Freeciv-Dev] (PR#12639) a bug in your beta, Mateusz Stefek, 11:32
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Jason Short, 11:32
- [Freeciv-Dev] (PR#12642) Voting considered harmful, Per I. Mathisen, 11:31
- [Freeciv-Dev] Re: (PR#12636) Split Sprite in two, Jason Short, 11:27
- [Freeciv-Dev] Re: common -> utility move, Jason Dorje Short, 11:22
- [Freeciv-Dev] Re: (PR#12635) Use freeciv specific functions instead of the "raw" ones, Jason Short, 11:17
- [Freeciv-Dev] (PR#12627) empty string marked for translation, Jason Short, 11:13
- [Freeciv-Dev] (PR#12641) Move /score into player dialog, Per I. Mathisen, 11:06
- [Freeciv-Dev] Re: (PR#12631) FTWL and encodings, Jason Short, 11:00
- [Freeciv-Dev] Re: (PR#12630) Strange auto* messages, Jason Short, 10:59
- [Freeciv-Dev] Re: (PR#12629) Make each header file self-contained, Jason Short, 10:58
- [Freeciv-Dev] Re: (PR#12635) Use freeciv specific functions instead of the "raw" ones, Raimar Falke, 10:52
- [Freeciv-Dev] (PR#12639) a bug in your beta, BENNETT,MICHAEL SCOTT, 10:34
- [Freeciv-Dev] Re: (PR#12478) Meta-ticket: C99 and gcc "pedantic" warnings, Jason Short, 10:32
- [Freeciv-Dev] (PR#12640) Blinking end turn button for both players, Per I. Mathisen, 10:23
- [Freeciv-Dev] Re: (PR#12635) Use freeciv specific functions instead of the "raw" ones, Benoit Hudson, 09:54
- [Freeciv-Dev] Re: (PR#12634) ftwl: Rewrite main redraw loop (repost), Raimar Falke, 09:18
- [Freeciv-Dev] (PR#12638) Remove reputation from the game, Mateusz Stefek, 09:07
- [Freeciv-Dev] (PR#12638) Remove reputation from the game, Per I. Mathisen, 08:45
- [Freeciv-Dev] (PR#12637) beta 8 WINDOWS CLIENT CRASH - reproducable, Eric F. Paul, 07:30
- [Freeciv-Dev] Re: (PR#11594) make src-check problem, Raimar Falke, 07:18
- [Freeciv-Dev] (PR#12636) Split Sprite in two, Per I. Mathisen, 07:18
- [Freeciv-Dev] (PR#12478) Meta-ticket: C99 and gcc "pedantic" warnings, Raimar Falke, 07:12
- [Freeciv-Dev] Re: common -> utility move, Raimar Falke, 06:40
- [Freeciv-Dev] (PR#12628) gui-win32: graphics cleanups, James Canete, 06:33
- [Freeciv-Dev] Re: (PR#12634) ftwl: Rewrite main redraw loop (repost), Raimar Falke, 06:27
- [Freeciv-Dev] Re: (PR#12632) Files with DOS line endings, Raimar Falke, 06:12
- [Freeciv-Dev] (PR#12635) Use freeciv specific functions instead of the "raw" ones, Raimar Falke, 06:11
- [Freeciv-Dev] (PR#12634) ftwl: Rewrite main redraw loop (repost), Per I. Mathisen, 05:53
- [Freeciv-Dev] Re: (PR#12616) Goto from offboard transporters, Christian Knoke, 05:38
- [Freeciv-Dev] (PR#12633) Add and rename header guards, Raimar Falke, 05:20
- [Freeciv-Dev] (PR#12632) Files with DOS line endings, Raimar Falke, 05:14
- [Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0, Christian Knoke, 05:10
- [Freeciv-Dev] (PR#12631) FTWL and encodings, Raimar Falke, 04:41
- [Freeciv-Dev] (PR#12630) Strange auto* messages, Raimar Falke, 04:24
- [Freeciv-Dev] (PR#12629) Make each header file self-contained, Raimar Falke, 04:19
- [Freeciv-Dev] (PR#12628) gui-win32: graphics cleanups, James Canete, 04:15
- [Freeciv-Dev] (PR#12627) empty string marked for translation, Mateusz Stefek, 03:41
- [Freeciv-Dev] Re: (PR#11249) freeciv-2.0.0-beta4: Segmentation fault after diplomatic action against displomat, Marko Lindqvist, 03:06
- [Freeciv-Dev] (PR#12624) Observer crash, get_building_for_effect (EFT_CAPITAL_CITY), Marko Lindqvist, 02:19
- [Freeciv-Dev] (PR#10838) Research points carry over from one game to the next, Mateusz Stefek, 02:13
- [Freeciv-Dev] (PR#10838) Research points carry over from one game to the next, Mateusz Stefek, 02:12
- [Freeciv-Dev] (PR#12623) Fow & Watchtowers & Land transports, Marko Lindqvist, 02:03
March 24, 2005
- [Freeciv-Dev] (PR#12622) Add canvas and sprite files for ftwl, Raimar Falke, 20:18
- [Freeciv-Dev] (PR#12621) gtk2: file selector doesn't handle non-ascii file names, Jason Short, 17:10
- [Freeciv-Dev] (PR#12621) gtk2: file selector doesn't handle non-ascii file names, Jason Short, 17:07
- [Freeciv-Dev] (PR#12617) Feature request: Relocate units, Jason Short, 16:31
- [Freeciv-Dev] (PR#11344) goto considers best time, not best attack, Jason Short, 16:19
- [Freeciv-Dev] (PR#12620) [Bugfix] FoW & City destruction & Sub, Marko Lindqvist, 16:19
- [Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0, Jason Short, 16:04
- [Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0, Marko Lindqvist, 15:59
- [Freeciv-Dev] Re: (PR#12618) [Bugfix] FoW & Watchtowers, Marko Lindqvist, 15:31
- [Freeciv-Dev] (PR#12619) ITC: 11995 ai tall stacks, Jason Short, 15:24
- [Freeciv-Dev] (PR#12618) [Bugfix] FoW & Watchtowers, Marko Lindqvist, 15:10
- [Freeciv-Dev] Re: (PR#12617) Feature request: Relocate units, Benoit Hudson, 15:02
- [Freeciv-Dev] (PR#12617) Feature request: Relocate units, Per I. Mathisen, 14:23
- [Freeciv-Dev] (PR#12616) Goto from offboard transporters, Christian Knoke, 14:15
- [Freeciv-Dev] Re: (PR#12593) Graphic errors in the FTWL client, Raimar Falke, 14:12
- [Freeciv-Dev] Re: Using opengl in ftwl, Raimar Falke, 13:53
- [Freeciv-Dev] Re: (PR#12612) Different city name styles, Jason Short, 13:43
- [Freeciv-Dev] Re: (PR#12612) Different city name styles, Raimar Falke, 13:32
- [Freeciv-Dev] Re: Using opengl in ftwl, Raimar Falke, 13:26
- [Freeciv-Dev] Re: Using opengl in ftwl, Per Inge Mathisen, 13:25
- [Freeciv-Dev] Re: (PR#12615) requirements for city styles, Jason Short, 13:14
- [Freeciv-Dev] Re: Using opengl in ftwl, Per Inge Mathisen, 13:08
- [Freeciv-Dev] (PR#12615) requirements for city styles, Jason Short, 13:07
- [Freeciv-Dev] Re: Using opengl in ftwl, Raimar Falke, 12:50
- [Freeciv-Dev] Using opengl in ftwl, Per Inge Mathisen, 12:33
- [Freeciv-Dev] (PR#12512) better detection of file locking, Brett Albertson, 10:16
- [Freeciv-Dev] Re: (PR#12612) Different city name styles, Jason Short, 10:08
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/389017, freeciv, 04:18
- [Freeciv-Dev] Re: (PR#12612) Different city name styles, Raimar Falke, 00:49
- [Freeciv-Dev] Re: (PR#12612) Different city name styles, Jason Short, 00:35
- [Freeciv-Dev] (PR#12612) Different city name styles, Raimar Falke, 00:15
March 23, 2005
- [Freeciv-Dev] (PR#12611) An overlay on the mapview, James Canete, 19:46
- [Freeciv-Dev] Re: (PR#12593) Graphic errors in the FTWL client, Jason Short, 17:08
- [Freeciv-Dev] Re: (PR#12512) better detection of file locking, Jason Short, 17:02
- [Freeciv-Dev] (PR#12593) Graphic errors in the FTWL client, Jason Short, 17:00
- [Freeciv-Dev] (PR#12610) AI tries to move units with zero movement, Marko Lindqvist, 16:47
- [Freeciv-Dev] (PR#12609) gui-win32: separate out sprite and canvas functions, James Canete, 15:26
- [Freeciv-Dev] (PR#12608) gui_rect_iterate iterates over too large an area, Jason Short, 15:20
- [Freeciv-Dev] (PR#12512) better detection of file locking, Brett Albertson, 15:13
- [Freeciv-Dev] (PR#12607) remove SPRITE define from gui-gtk-2.0, Jason Short, 14:38
- [Freeciv-Dev] (PR#12606) remove SPRITE define from gui-gtk-2.0, Jason Short, 14:37
- [Freeciv-Dev] (PR#12605) fix game-loading nation/ruleset hack, Jason Short, 14:18
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Christian Knoke, 12:30
- [Freeciv-Dev] Re: (PR#12132) gui-gtk is about to die!, Jason Short, 12:27
- [Freeciv-Dev] (PR#12132) gui-gtk is about to die!, Jason Short, 12:17
- [Freeciv-Dev] Re: (PR#12602) bug (i think), houria benguesmia, 11:54
- [Freeciv-Dev] Re: (PR#12604) Vote change, Per I. Mathisen, 11:54
- [Freeciv-Dev] Re: (PR#12604) Vote change, Jason Short, 11:47
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Jason Short, 11:46
- [Freeciv-Dev] (PR#12604) Vote change, Per I. Mathisen, 11:44
- [Freeciv-Dev] (PR#1524) Bug: Carrier disband and airplanes, Jason Short, 11:40
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Per I. Mathisen, 11:38
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Jason Short, 11:22
- [Freeciv-Dev] Re: (PR#12602) bug (i think), Jason Short, 11:06
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Per I. Mathisen, 09:43
- [Freeciv-Dev] Re: (PR#12602) bug (i think), Benoit Hudson, 09:42
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Mike Kaufman, 09:11
- [Freeciv-Dev] Re: (PR#12546) Divide handicaps to real handicaps and cheats, Per I. Mathisen, 08:27
- [Freeciv-Dev] Re: (PR#12532) compile problem - autoconf 2.52 inadequate?, Marko Lindqvist, 07:27
- [Freeciv-Dev] (PR#12602) bug (i think), houria benguesmia, 07:26
- [Freeciv-Dev] Re: (PR#10265) GTK/win32 left panel missing some information, Urban Biel, 07:26
- [Freeciv-Dev] (PR#12601) RE: (PR#12598 FLIGHTBUG!!!!!!!, Oops.. Wrong file.., afsdfasfd asdfasdfs, 07:26
- [Freeciv-Dev] (PR#12597) bug in Eighth "beta" release of Freeciv 2.0.0, hwsboss@xxxxxxxxxx, 07:25
- [Freeciv-Dev] (PR#12600) 2.0.0-beta8 bug?:, Franz-Josef Furthmeier, 07:25
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