| freeciv-dev March 2005[Thread Index][Top] [All Lists]
| [Prev Page] | Last Modified: Thu Mar 31 21:40:36 2005 Messages in reverse chronological order
 | [Next Page] |  
 
March 30, 2005March 31, 2005
[Freeciv-Dev] Freeciv 2.0.0 release candidate #1, Jason Dorje Short, 21:40[Freeciv-Dev] (PR#2708) patch: backing rectangle for city descriptions in gtk2 client, Jason Short, 19:57[Freeciv-Dev] (PR#12623) Fow & Watchtowers & Land transports, Jason Short, 18:32[Freeciv-Dev] (PR#12080) L(oaded) icon update, Jason Short, 18:30[Freeciv-Dev] (PR#12587) "UNIT ID" makes panel too big, Jason Short, 18:11[Freeciv-Dev] Re: (PR#11213) Making client headers compatible with C++, Frédéric Brière, 16:11[Freeciv-Dev] Re: (PR#12700) Server request tileset, Jason Short, 15:55[Freeciv-Dev] Re: (PR#11213) Making client headers compatible with C++, Benoit Hudson, 15:14[Freeciv-Dev] Re: (PR#12700) Server request tileset, Peter Schaefer, 14:26[Freeciv-Dev] Re: (PR#12700) Server request tileset, Per I. Mathisen, 13:54[Freeciv-Dev] Re: (PR#12700) Server request tileset, Jason Short, 12:06[Freeciv-Dev] (PR#11213) Making client headers compatible with C++, Jason Short, 11:55[Freeciv-Dev] Re: (PR#12700) Server request tileset, Benoit Hudson, 11:55[Freeciv-Dev] (PR#12700) Server request tileset, Per I. Mathisen, 11:41[Freeciv-Dev] Re: (PR#12677) CVS: Spies get built foul, so cannot make embassy, Brendon, 04:21 
March 29, 2005[Freeciv-Dev] (PR#11571) What is the target_type for?, Jason Short, 19:57[Freeciv-Dev] (PR#12698) move building sprites into the tileset, Jason Short, 18:43[Freeciv-Dev] Re: (PR#12618) [Bugfix] FoW & Watchtowers, Jason Short, 13:30[Freeciv-Dev] Re: (PR#12618) [Bugfix] FoW & Watchtowers, Marko Lindqvist, 13:04[Freeciv-Dev] (PR#12677) CVS: Spies get built foul, so cannot make embassy, Jason Short, 11:23[Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Jason Short, 10:45[Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Per I. Mathisen, 05:55[Freeciv-Dev] (PR#11612) 0: tech "None": requires itself, Jason Short, 00:04[Freeciv-Dev] Re: (PR#11612) 0: tech "None": requires itself, Mike Kaufman, 00:01 
March 28, 2005[Freeciv-Dev] (PR#11612) 0: tech "None": requires itself, Jason Short, 23:58[Freeciv-Dev] Re: (PR#12695) Server exit on bad packet (I think), Jason Short, 23:32[Freeciv-Dev] (PR#11612) 0: tech "None": requires itself, Jason Short, 23:20[Freeciv-Dev] Re: (PR#12695) Server exit on bad packet (I think), Raimar Falke, 23:20[Freeciv-Dev] Typo, Dmitriy Genzel, 16:23[Freeciv-Dev] (PR#12695) Server exit on bad packet (I think), Paul Zastoupil, 14:55[Freeciv-Dev] (PR#12694) new client files for overview code, Jason Short, 14:51[Freeciv-Dev] Re: (PR#11612) 0: tech "None": requires itself, Mike Kaufman, 14:22[Freeciv-Dev] (PR#11612) 0: tech "None": requires itself, Jason Short, 14:10[Freeciv-Dev] Re: (PR#12543) Neverending game, Jason Short, 13:46[Freeciv-Dev] (PR#12543) Neverending game, Per I. Mathisen, 13:40[Freeciv-Dev] Re: (PR#12537) Bug: AIs don't give gold agreed on, Phil Goetz, 13:20[Freeciv-Dev] (PR#12531), Jason Short, 12:57[Freeciv-Dev] (PR#12541) cannot click turn done button, Raimar Falke, 12:50[Freeciv-Dev] Re: (PR#12537) Bug: AIs don't give gold agreed on, Jason Short, 12:49[Freeciv-Dev] (PR#12531), Raimar Falke, 12:47[Freeciv-Dev] (PR#12537) Bug: AIs don't give gold agreed on, Raimar Falke, 12:47[Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Jason Short, 12:31[Freeciv-Dev] (PR#12686) new effect slow_down_timeline, Benoit Hudson, 11:51[Freeciv-Dev] Re: (PR#12692) Make packet handling more robust, Benoit Hudson, 11:47[Freeciv-Dev] (PR#12690) Invisible units in modpack..., Jason Short, 11:46[Freeciv-Dev] (PR#12692) Make packet handling more robust, Raimar Falke, 11:25[Freeciv-Dev] (PR#12664) Client-side goto does not work with unlimited fuel, Jason Short, 11:21[Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Benoit Hudson, 11:08[Freeciv-Dev] Re: (PR#12587) "UNIT ID" makes panel too big, Jason Short, 10:08[Freeciv-Dev] Re: (PR#12689) gui-win32: new bitmap cache, Vasco Alexandre da Silva Costa, 10:07[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 06:44[Freeciv-Dev] (PR#12691) Xaw: city_styles requirements fix, Egor Vyscrebentsov, 06:42[Freeciv-Dev] (PR#12690) Invisible units in modpack..., Per I. Mathisen, 06:38[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Thomas.Strub@xxxxxxxxxxxxxxxxxxxxx, 05:59[Freeciv-Dev] (PR#12475) crash in GetScrollRange + opinion, James Canete, 05:54[Freeciv-Dev] (PR#12689) gui-win32: new bitmap cache, James Canete, 05:32[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 04:00[Freeciv-Dev] Re: (PR#12587) "UNIT ID" makes panel too big, Per I. Mathisen, 02:13[Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Per I. Mathisen, 02:11[Freeciv-Dev] (PR#11851) Hack request should verify userid in addition to random string, Ed Overton, 02:07[Freeciv-Dev] Re: (PR#12682) AI Ignores Building Effects for Tech. Wants, Per I. Mathisen, 02:05[Freeciv-Dev] (PR#12688) move tech sprites into the tileset, Jason Short, 02:03[Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Mike Kaufman, 01:21[Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Jason Short, 01:13 
March 27, 2005[Freeciv-Dev] Re: (PR#12677) CVS: Spies get built foul, so cannot make embassy, Brendon, 21:45[Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline, Benoit Hudson, 20:19[Freeciv-Dev] (PR#12686) new effect slow_down_timeline, Jason Short, 20:02[Freeciv-Dev] (PR#11572) building targets for is_req_active, Jason Short, 19:01[Freeciv-Dev] (PR#12685) tileset parameters for gui-position functions, Jason Short, 18:08[Freeciv-Dev] (PR#12684) make tileset functions take const parameters, Jason Short, 18:01[Freeciv-Dev] (PR#12683) move tileset name into the tileset struct, Jason Short, 17:15[Freeciv-Dev] Re: (PR#12682) AI Ignores Building Effects for Tech. Wants, Benedict Adamson, 16:32[Freeciv-Dev] Re: (PR#12681) can_player_build_improvement Ignores Future Improvements, Jason Short, 15:19[Freeciv-Dev] Re: (PR#12682) AI Ignores Building Effects for Tech. Wants, Per I. Mathisen, 14:57[Freeciv-Dev] Wondering about getScrollRange bug on win98 and gtk, Peter Schaefer, 14:51[Freeciv-Dev] (PR#12680) Bug Report, d h a h n, 14:49[Freeciv-Dev] (PR#12682) AI Ignores Building Effects for Tech. Wants, Benedict Adamson, 14:05[Freeciv-Dev] (PR#12681) can_player_build_improvement Ignores Future Improvements, Benedict Adamson, 14:05[Freeciv-Dev] Re: (PR#12080) L(oaded) icon update, Jason Short, 14:01[Freeciv-Dev] (PR#12080) L(oaded) icon update, Mateusz Stefek, 13:50[Freeciv-Dev] (PR#12679) L)oaded state update bug - cannot load unit, Christian Knoke, 12:11[Freeciv-Dev] Re: (PR#12641) Move /score into player dialog, Benoit Hudson, 11:40[Freeciv-Dev] (PR#12641) Move /score into player dialog, Jason Short, 11:21[Freeciv-Dev] Re: (PR#12677) CVS: Spies get built foul, so cannot make embassy, Jason Short, 10:39[Freeciv-Dev] (PR#12675) pubserver FoW crash, Jason Short, 07:35[Freeciv-Dev] (PR#12677) CVS: Spies get built foul, so cannot make embassy, Brendon, 01:13 
March 26, 2005[Freeciv-Dev] Re: (PR#12508) team research cleanup, Jason Short, 21:59[Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Jason Short, 21:43[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Jason Short, 21:38[Freeciv-Dev] Re: (PR#12660) RFC Proposed Jenner patch, (Eddie Anderson), 21:37[Freeciv-Dev] Re: (PR#11986) Windows Crash, mlchambers@xxxxxxxxxxx, 18:26[Freeciv-Dev] Re: (PR#12660) RFC Proposed Jenner patch, (Eddie Anderson), 17:27[Freeciv-Dev] (PR#12674) gtk: start game difficulty level bug, Benoit Hudson, 16:57[Freeciv-Dev] Re: On Micromanagement (was: (PR#12638) Remove reputation from the game), Christian Knoke, 15:12[Freeciv-Dev] Re: (PR#12508) team research cleanup, Per I. Mathisen, 14:23[Freeciv-Dev] (PR#12508) team research cleanup, Mateusz Stefek, 14:03[Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Per I. Mathisen, 13:44[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/391364, freeciv, 12:41[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Mike Kaufman, 11:20[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Mike Kaufman, 11:16[Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Christian Knoke, 11:05[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Per I. Mathisen, 10:57[Freeciv-Dev] Re: (PR#12667) A few modpack fixes, Per I. Mathisen, 10:54[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Benedict Adamson, 09:09[Freeciv-Dev] (PR#12660) RFC Proposed Jenner patch, Jason Short, 07:55[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Jason Short, 07:51[Freeciv-Dev] Re: (PR#12667) A few modpack fixes, Jason Short, 07:48[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 07:38[Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Per I. Mathisen, 07:28[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Per I. Mathisen, 06:59[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 06:58[Freeciv-Dev] (PR#12669) crash in windows binary, arno@xxxxxxxxx, 06:56[Freeciv-Dev] Re: (PR#12641) Move /score into player dialog, Christian Knoke, 05:56[Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Christian Knoke, 05:34[Freeciv-Dev] Re: Render speed test with imlib/xrender/sdl/pixbuf/ftwl, Raimar Falke, 05:21[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., ue80@xxxxxxxxxxxxxxxxxxxxx, 04:19[Freeciv-Dev] Re: (PR#12665) Unlimited fuel air units should autoexplore too, Jason Short, 00:05 
March 25, 2005[Freeciv-Dev] (PR#12670) pubserver crash in create_start_positions, Jason Short, 23:14[Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Speed image_copy_full by copy a full line in..., Jason Dorje Short, 23:12[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Mike Kaufman, 20:47[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Benoit Hudson, 19:41[Freeciv-Dev] Re: (PR#12657) RFE: Ferry Routes, Benoit Hudson, 19:19[Freeciv-Dev] (PR#12628) gui-win32: graphics cleanups, James Canete, 18:58[Freeciv-Dev] (PR#12668) Changes in how to win the game..., Per I. Mathisen, 16:27[Freeciv-Dev] (PR#12667) A few modpack fixes, Per I. Mathisen, 15:22[Freeciv-Dev] Re: (PR#12657) RFE: Ferry Routes, Benedict Adamson, 14:00[Freeciv-Dev] (PR#12666) freeciv.desktop.in patch, Brian Pepple, 11:53[Freeciv-Dev] Re: (PR#12660) RFC Proposed Jenner patch, Benoit Hudson, 11:26[Freeciv-Dev] Re: (PR#12642) Voting considered harmful, Per I. Mathisen, 11:15[Freeciv-Dev] Re: (PR#12641) Move /score into player dialog, Per I. Mathisen, 11:08[Freeciv-Dev] Re: (PR#12661) Science handicap should be sent to the client, Benoit Hudson, 10:59[Freeciv-Dev] Re: Render speed test with imlib/xrender/sdl/pixbuf/ftwl, Vasco Alexandre Da Silva Costa, 10:55[Freeciv-Dev] Re: (PR#12642) Voting considered harmful, ue80@xxxxxxxxxxxxxxxxxxxxx, 10:07[Freeciv-Dev] Re: (PR#12641) Move /score into player dialog, ue80@xxxxxxxxxxxxxxxxxxxxx, 09:58[Freeciv-Dev] Re: (PR#12643) Unify comments for gui specific client functions, Raimar Falke, 09:37[Freeciv-Dev] (PR#12665) Unlimited fuel air units should autoexplore too, Per I. Mathisen, 09:27[Freeciv-Dev] (PR#12664) Client-side goto does not work with unlimited fuel, Per I. Mathisen, 09:27[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/390780, freeciv, 08:48[Freeciv-Dev] (PR#12661) Science handicap should be sent to the client, Mateusz Stefek, 07:56[Freeciv-Dev] (PR#12663) Replace my_snprintf with cat_snprintf, Raimar Falke, 07:30[Freeciv-Dev] (PR#7418) memory usage for compiling, Raimar Falke, 07:25[Freeciv-Dev] (PR#12578) fix gui-ftwl compilation in freeciv 2.0, Raimar Falke, 07:15[Freeciv-Dev] Re: (PR#12661) Science handicap should be sent to the client, Jason Short, 07:10[Freeciv-Dev] Re: (PR#12661) Science handicap should be sent to the client, Per I. Mathisen, 07:09[Freeciv-Dev] (PR#12662) bug, David Heams, 07:09[Freeciv-Dev] Re: (PR#12618) [Bugfix] FoW & Watchtowers, Per I. Mathisen, 07:03[Freeciv-Dev] (PR#12661) Science handicap should be sent to the client, Mateusz Stefek, 04:47[Freeciv-Dev] Re: (PR#12629) Make each header file self-contained, Raimar Falke, 04:45[Freeciv-Dev] (PR#12637) patrol destination at enemy unit, Mateusz Stefek, 04:01[Freeciv-Dev] (PR#12660) RFC Proposed Jenner patch, (Eddie Anderson), 03:26[Freeciv-Dev] (PR#12659) requirements for governments, Jason Short, 01:01[Freeciv-Dev] (PR#12620) [Bugfix] FoW & City destruction & Sub, Jason Short, 00:11[Freeciv-Dev] (PR#12618) [Bugfix] FoW & Watchtowers, Jason Short, 00:09[Freeciv-Dev] (PR#12618) [Bugfix] FoW & Watchtowers, Jason Short, 00:08[Freeciv-Dev] (PR#12642) Voting considered harmful, Jason Short, 00:06 
March 24, 2005[Freeciv-Dev] Re: (PR#12657) RFE: Ferry Routes, Benoit Hudson, 19:03[Freeciv-Dev] Re: (PR#12655) RFE: City Tab - Production Management Changes, Benoit Hudson, 18:42[Freeciv-Dev] Re: (PR#12642) Voting considered harmful, Per I. Mathisen, 16:38[Freeciv-Dev] (PR#12658) Map: Display # of turns till unit idle, Kevin Benton, 15:26[Freeciv-Dev] (PR#12657) RFE: Ferry Routes, Kevin Benton, 15:17[Freeciv-Dev] Re: (PR#12656) ftwl api reorganization, Jason Short, 15:05[Freeciv-Dev] (PR#12656) ftwl api reorganization, Per I. Mathisen, 15:03[Freeciv-Dev] (PR#12655) RFE: City Tab - Production Management Changes, Kevin Benton, 15:02[Freeciv-Dev] (PR#12654) RFE: Column Selection in Airlift/Goto screen, Kevin Benton, 14:54[Freeciv-Dev] (PR#12653) remove NORMAL_TILE_WIDTH and other tileset macros, Jason Short, 14:46[Freeciv-Dev] (PR#12652) RFE: Mayoral Directives, Kevin Benton, 14:43[Freeciv-Dev] (PR#12650) RFE: 2.0b8 City tab changes -variable field size, position, split build progress, Kevin Benton, 14:23[Freeciv-Dev] (PR#12651) patch: better sorting in the city report, Benoit Hudson, 14:22[Freeciv-Dev] (PR#11805) Store chat and notify messages for later retrieval, Ed Overton, 13:26[Freeciv-Dev] (PR#12647) AI should select nations from the same group as user did, Mateusz Stefek, 13:21[Freeciv-Dev] (PR#12646) make load_sprite static, Jason Short, 13:10[Freeciv-Dev] Re: (PR#11805) Store chat and notify messages for later retrieval, Jason Short, 13:04[Freeciv-Dev] (PR#12645) replace "struct Sprite" with "struct sprite", Jason Short, 13:01[Freeciv-Dev] (PR#12644) gtk: city report sorting, Benoit Hudson, 12:57[Freeciv-Dev] (PR#11805) Store chat and notify messages for later retrieval, Ed Overton, 12:57[Freeciv-Dev] (PR#12644) gtk: city report sorting, Benoit Hudson, 12:53[Freeciv-Dev] Re: (PR#12639) AutoReply: a bug in your beta, BENNETT,MICHAEL SCOTT, 12:41[Freeciv-Dev] Re: (PR#12639) AutoReply: a bug in your beta, BENNETT,MICHAEL SCOTT, 12:36[Freeciv-Dev] Re: (PR#12635) Use freeciv specific functions instead of the "raw" ones, Jason Short, 12:29[Freeciv-Dev] Re: (PR#12642) Voting considered harmful, Jason Short, 12:22[Freeciv-Dev] Re: (PR#12629) Make each header file self-contained, Jason Short, 12:19[Freeciv-Dev] Re: (PR#12642) Voting considered harmful, Per I. Mathisen, 12:11[Freeciv-Dev] Re: (PR#12635) Use freeciv specific functions instead of the "raw" ones, Raimar Falke, 12:09[Freeciv-Dev] Re: (PR#12631) FTWL and encodings, Raimar Falke, 12:07[Freeciv-Dev] Re: (PR#12629) Make each header file self-contained, Raimar Falke, 12:05[Freeciv-Dev] Re: (PR#12643) Unify comments for gui specific client functions, Jason Short, 12:00[Freeciv-Dev] (PR#12643) Unify comments for gui specific client functions, Raimar Falke, 11:52[Freeciv-Dev] (PR#12641) Move /score into player dialog, Mateusz Stefek, 11:48[Freeciv-Dev] Re: (PR#12639) a bug in your beta, Jason Short, 11:45[Freeciv-Dev] Re: (PR#12642) Voting considered harmful, Jason Short, 11:44[Freeciv-Dev] Re: (PR#12641) Move /score into player dialog, Jason Short, 11:38[Freeciv-Dev] Re: (PR#12640) Blinking end turn button for both players, Per I. Mathisen, 11:37[Freeciv-Dev] Re: (PR#12640) Blinking end turn button for both players, Jason Short, 11:34[Freeciv-Dev] (PR#12639) a bug in your beta, Mateusz Stefek, 11:32[Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Jason Short, 11:32[Freeciv-Dev] (PR#12642) Voting considered harmful, Per I. Mathisen, 11:31[Freeciv-Dev] Re: (PR#12636) Split Sprite in two, Jason Short, 11:27[Freeciv-Dev] Re: common -> utility move, Jason Dorje Short, 11:22[Freeciv-Dev] Re: (PR#12635) Use freeciv specific functions instead of the "raw" ones, Jason Short, 11:17[Freeciv-Dev] (PR#12627) empty string marked for translation, Jason Short, 11:13[Freeciv-Dev] (PR#12641) Move /score into player dialog, Per I. Mathisen, 11:06[Freeciv-Dev] Re: (PR#12631) FTWL and encodings, Jason Short, 11:00[Freeciv-Dev] Re: (PR#12630) Strange auto* messages, Jason Short, 10:59[Freeciv-Dev] Re: (PR#12629) Make each header file self-contained, Jason Short, 10:58[Freeciv-Dev] Re: (PR#12635) Use freeciv specific functions instead of the "raw" ones, Raimar Falke, 10:52[Freeciv-Dev] (PR#12639) a bug in your beta, BENNETT,MICHAEL SCOTT, 10:34[Freeciv-Dev] Re: (PR#12478) Meta-ticket: C99 and gcc "pedantic" warnings, Jason Short, 10:32[Freeciv-Dev] (PR#12640) Blinking end turn button for both players, Per I. Mathisen, 10:23[Freeciv-Dev] Re: (PR#12635) Use freeciv specific functions instead of the "raw" ones, Benoit Hudson, 09:54[Freeciv-Dev] Re: (PR#12634) ftwl: Rewrite main redraw loop (repost), Raimar Falke, 09:18[Freeciv-Dev] (PR#12638) Remove reputation from the game, Mateusz Stefek, 09:07[Freeciv-Dev] (PR#12638) Remove reputation from the game, Per I. Mathisen, 08:45[Freeciv-Dev] (PR#12637) beta 8 WINDOWS CLIENT CRASH - reproducable, Eric F. Paul, 07:30[Freeciv-Dev] Re: (PR#11594) make src-check problem, Raimar Falke, 07:18[Freeciv-Dev] (PR#12636) Split Sprite in two, Per I. Mathisen, 07:18[Freeciv-Dev] (PR#12478) Meta-ticket: C99 and gcc "pedantic" warnings, Raimar Falke, 07:12[Freeciv-Dev] Re: common -> utility move, Raimar Falke, 06:40[Freeciv-Dev] (PR#12628) gui-win32: graphics cleanups, James Canete, 06:33[Freeciv-Dev] Re: (PR#12634) ftwl: Rewrite main redraw loop (repost), Raimar Falke, 06:27[Freeciv-Dev] Re: (PR#12632) Files with DOS line endings, Raimar Falke, 06:12[Freeciv-Dev] (PR#12635) Use freeciv specific functions instead of the "raw" ones, Raimar Falke, 06:11[Freeciv-Dev] (PR#12634) ftwl: Rewrite main redraw loop (repost), Per I. Mathisen, 05:53[Freeciv-Dev] Re: (PR#12616) Goto from offboard transporters, Christian Knoke, 05:38[Freeciv-Dev] (PR#12633) Add and rename header guards, Raimar Falke, 05:20[Freeciv-Dev] (PR#12632) Files with DOS line endings, Raimar Falke, 05:14[Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0, Christian Knoke, 05:10[Freeciv-Dev] (PR#12631) FTWL and encodings, Raimar Falke, 04:41[Freeciv-Dev] (PR#12630) Strange auto* messages, Raimar Falke, 04:24[Freeciv-Dev] (PR#12629) Make each header file self-contained, Raimar Falke, 04:19[Freeciv-Dev] (PR#12628) gui-win32: graphics cleanups, James Canete, 04:15[Freeciv-Dev] (PR#12627) empty string marked for translation, Mateusz Stefek, 03:41[Freeciv-Dev] Re: (PR#11249) freeciv-2.0.0-beta4: Segmentation fault after diplomatic action against displomat, Marko Lindqvist, 03:06[Freeciv-Dev] (PR#12624) Observer crash, get_building_for_effect (EFT_CAPITAL_CITY), Marko Lindqvist, 02:19[Freeciv-Dev] (PR#10838) Research points carry over from one game to the next, Mateusz Stefek, 02:13[Freeciv-Dev] (PR#10838) Research points carry over from one game to the next, Mateusz Stefek, 02:12[Freeciv-Dev] (PR#12623) Fow & Watchtowers & Land transports, Marko Lindqvist, 02:03 
March 23, 2005[Freeciv-Dev] (PR#12622) Add canvas and sprite files for ftwl, Raimar Falke, 20:18[Freeciv-Dev] (PR#12621) gtk2: file selector doesn't handle non-ascii file names, Jason Short, 17:10[Freeciv-Dev] (PR#12621) gtk2: file selector doesn't handle non-ascii file names, Jason Short, 17:07[Freeciv-Dev] (PR#12617) Feature request: Relocate units, Jason Short, 16:31[Freeciv-Dev] (PR#11344) goto considers best time, not best attack, Jason Short, 16:19[Freeciv-Dev] (PR#12620) [Bugfix] FoW & City destruction & Sub, Marko Lindqvist, 16:19[Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0, Jason Short, 16:04[Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0, Marko Lindqvist, 15:59[Freeciv-Dev] Re: (PR#12618) [Bugfix] FoW & Watchtowers, Marko Lindqvist, 15:31[Freeciv-Dev] (PR#12619) ITC: 11995 ai tall stacks, Jason Short, 15:24[Freeciv-Dev] (PR#12618) [Bugfix] FoW & Watchtowers, Marko Lindqvist, 15:10[Freeciv-Dev] Re: (PR#12617) Feature request: Relocate units, Benoit Hudson, 15:02[Freeciv-Dev] (PR#12617) Feature request: Relocate units, Per I. Mathisen, 14:23[Freeciv-Dev] (PR#12616) Goto from offboard transporters, Christian Knoke, 14:15[Freeciv-Dev] Re: (PR#12593) Graphic errors in the FTWL client, Raimar Falke, 14:12[Freeciv-Dev] Re: Using opengl in ftwl, Raimar Falke, 13:53[Freeciv-Dev] Re: (PR#12612) Different city name styles, Jason Short, 13:43[Freeciv-Dev] Re: (PR#12612) Different city name styles, Raimar Falke, 13:32[Freeciv-Dev] Re: Using opengl in ftwl, Raimar Falke, 13:26[Freeciv-Dev] Re: Using opengl in ftwl, Per Inge Mathisen, 13:25[Freeciv-Dev] Re: (PR#12615) requirements for city styles, Jason Short, 13:14[Freeciv-Dev] Re: Using opengl in ftwl, Per Inge Mathisen, 13:08[Freeciv-Dev] (PR#12615) requirements for city styles, Jason Short, 13:07[Freeciv-Dev] Re: Using opengl in ftwl, Raimar Falke, 12:50[Freeciv-Dev] Using opengl in ftwl, Per Inge Mathisen, 12:33[Freeciv-Dev] (PR#12512) better detection of file locking, Brett Albertson, 10:16[Freeciv-Dev] Re: (PR#12612) Different city name styles, Jason Short, 10:08[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/389017, freeciv, 04:18[Freeciv-Dev] Re: (PR#12612) Different city name styles, Raimar Falke, 00:49[Freeciv-Dev] Re: (PR#12612) Different city name styles, Jason Short, 00:35[Freeciv-Dev] (PR#12612) Different city name styles, Raimar Falke, 00:15 
[Freeciv-Dev] (PR#12611) An overlay on the mapview, James Canete, 19:46[Freeciv-Dev] Re: (PR#12593) Graphic errors in the FTWL client, Jason Short, 17:08[Freeciv-Dev] Re: (PR#12512) better detection of file locking, Jason Short, 17:02[Freeciv-Dev] (PR#12593) Graphic errors in the FTWL client, Jason Short, 17:00[Freeciv-Dev] (PR#12610) AI tries to move units with zero movement, Marko Lindqvist, 16:47[Freeciv-Dev] (PR#12609) gui-win32: separate out sprite and canvas functions, James Canete, 15:26[Freeciv-Dev] (PR#12608) gui_rect_iterate iterates over too large an area, Jason Short, 15:20[Freeciv-Dev] (PR#12512) better detection of file locking, Brett Albertson, 15:13[Freeciv-Dev] (PR#12607) remove SPRITE define from gui-gtk-2.0, Jason Short, 14:38[Freeciv-Dev] (PR#12606) remove SPRITE define from gui-gtk-2.0, Jason Short, 14:37[Freeciv-Dev] (PR#12605) fix game-loading nation/ruleset hack, Jason Short, 14:18[Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Christian Knoke, 12:30[Freeciv-Dev] Re: (PR#12132) gui-gtk is about to die!, Jason Short, 12:27[Freeciv-Dev] (PR#12132) gui-gtk is about to die!, Jason Short, 12:17[Freeciv-Dev] Re: (PR#12602) bug (i think), houria benguesmia, 11:54[Freeciv-Dev] Re: (PR#12604) Vote change, Per I. Mathisen, 11:54[Freeciv-Dev] Re: (PR#12604) Vote change, Jason Short, 11:47[Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Jason Short, 11:46[Freeciv-Dev] (PR#12604) Vote change, Per I. Mathisen, 11:44[Freeciv-Dev] (PR#1524) Bug: Carrier disband and airplanes, Jason Short, 11:40[Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Per I. Mathisen, 11:38[Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Jason Short, 11:22[Freeciv-Dev] Re: (PR#12602) bug (i think), Jason Short, 11:06[Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Per I. Mathisen, 09:43[Freeciv-Dev] Re: (PR#12602) bug (i think), Benoit Hudson, 09:42[Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Mike Kaufman, 09:11[Freeciv-Dev] Re: (PR#12546) Divide handicaps to real handicaps and cheats, Per I. Mathisen, 08:27[Freeciv-Dev] Re: (PR#12532) compile problem - autoconf 2.52 inadequate?, Marko Lindqvist, 07:27[Freeciv-Dev] (PR#12602) bug (i think), houria benguesmia, 07:26[Freeciv-Dev] Re: (PR#10265) GTK/win32 left panel missing some information, Urban Biel, 07:26[Freeciv-Dev] (PR#12601) RE: (PR#12598 FLIGHTBUG!!!!!!!, Oops.. Wrong file.., afsdfasfd asdfasdfs, 07:26[Freeciv-Dev] (PR#12597) bug in Eighth "beta" release of Freeciv 2.0.0, hwsboss@xxxxxxxxxx, 07:25[Freeciv-Dev] (PR#12600) 2.0.0-beta8 bug?:, Franz-Josef Furthmeier, 07:25 
 
| [Prev Period] | [Next Period] |  Mail converted by MHonArc
 |