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[Freeciv-Dev] (PR#12508) team research cleanup
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[Freeciv-Dev] (PR#12508) team research cleanup

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Subject: [Freeciv-Dev] (PR#12508) team research cleanup
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Sun, 27 Mar 2005 12:02:50 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12508 >

> [jdorje - Wed Mar 23 02:17:29 2005]:
> 
> > [per - Fri Mar 18 11:28:13 2005]:
> 
> > Committed to cvs head. I am thinking we should commit this to 2.0 branch
> > as well, after some playtesting, and then make another release candidate
> > once the ranking stuff is in order. (I think we need another release
> > candidate to test ranking in any case.)
> 
> This should not be committed to 2.0 unless you're going to do an awful
> lot of testing.  For instance it breaks compilation on gui-xaw.  In such
> a large patch it is hard to be sure it won't break some little-used
> module.  While teams may be nice, they will be very little-used since we
> have no GUI for creating them.
> 
> -jason
> 
I have to say that team games aren't rare nowadays on pubserver.
I've just watched a game where players were exploiting that bug! (I
didn't tell them anything)
--
mateusz




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