Complete.Org: Mailing Lists: Archives: freeciv-dev: March 2005:
[Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes
Home

[Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 23 Mar 2005 07:11:09 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=1524 >

On Tue, Mar 22, 2005 at 10:28:03PM -0800, Jason Short wrote:
> 
> > Maybe they should awake, when their carrier is disbanded, though?
> 
> This patch activates all units that are unloaded when a unit is wiped
> (disbanded or...whatever).

not sure I understand. shouldn't transported units be killed too if their
transporter is killed?

-mike





[Prev in Thread] Current Thread [Next in Thread]