[Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=1524 >
On Tue, Mar 22, 2005 at 10:28:03PM -0800, Jason Short wrote:
>
> This patch activates all units that are unloaded when a unit is wiped
> (disbanded or...whatever).
>
> Note this means ground units that are reshuffled to a different
> transporter are activated.
>
> Note also I think I found a bug here. Units may be unloaded or shuffled
> but there's no send_unit_info call so their info isn't sent to the
> client (except by accident when it happens later). This could be a
> significant bug.
>
> If someone will provide a savagame (a carrier with a few planes on it) I
> will test further.
Does
http://bugs.freeciv.org/Ticket/Attachment/75566/51841/bigriv%2B0748.sav.gz
fill your needs?
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes,
Christian Knoke <=
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Mike Kaufman, 2005/03/23
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Per I. Mathisen, 2005/03/23
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Jason Short, 2005/03/23
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Per I. Mathisen, 2005/03/23
- [Freeciv-Dev] (PR#1524) Bug: Carrier disband and airplanes, Jason Short, 2005/03/23
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Jason Short, 2005/03/23
- [Freeciv-Dev] Re: (PR#1524) Bug: Carrier disband and airplanes, Christian Knoke, 2005/03/23
|
|