[Freeciv-Dev] Re: (PR#12686) new effect slow_down_timeline
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12686 >
Mike Kaufman wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12686 >
>
> On Mon, Mar 28, 2005 at 11:13:14PM -0800, Jason Short wrote:
>
>>>>This patch implements a new effect EFT_SLOW_DOWN_TIMELINE. This
>
> I really don't like this effect. I think we should just remove the code
> completely. they're dumb rules. In terms of civ2 compatibility, it doesn't
> change gameplay at all.
The problem is space-race is measured in years, like "13 years to reach
alpha centauri". If you don't have 1 year/turn once all parts are
buildable, then you'll get buggy behavior.
I'm not sure what the >= 1 AD check is for, though. Seems like that
could cause a bug if research was fast enough.
-jason
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