[Freeciv-Dev] (PR#12686) new effect slow_down_timeline
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12686 >
> [kauf - Tue Mar 29 07:21:21 2005]:
>
> On Mon, Mar 28, 2005 at 11:13:14PM -0800, Jason Short wrote:
> >
> > >>This patch implements a new effect EFT_SLOW_DOWN_TIMELINE. This
>
> I really don't like this effect. I think we should just remove the code
> completely. they're dumb rules. In terms of civ2 compatibility, it doesn't
> change gameplay at all.
It changes it if you have an endyear <= 1750 and
manage to build a spacecraft close to the endyear
in turns but far enough away in years. I'm not sure
*I* care, but if it's already implemented...
README.effects: I prefer the wording:
"Reduces the number of years/turn. If AMOUNT ...
The effect is ignored if the timeline already moves
at fewer years/turn."
Because I'm too dumb to figure out what "slower" means
(fewer turns/year or years/turn?) I don't care too much
about the effect name.
The world-wide effect idea is good; presumably it should
become the way to implement things like manhatten and
apollo.
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