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[Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0
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[Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Thu, 24 Mar 2005 13:59:16 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11686 >

Christian Knoke wrote:
> 
> 1: 0x863a5b0 Dragoner at (33,30) Kotromanic
> civclient: packhand.c:1992: handle_tile_info: Zusicherung
> »unit_list_size(&ptile->units) == 0« nicht erfüllt.

  One of the possible reasons to this is move_unit() which first fogs 
area and only then removes some submarines. I think that we should allow 
this order of network packets and to simply remove that overzealous assert.


  - ML





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