[Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11686 >
Christian Knoke wrote:
>
> 1: 0x863a5b0 Dragoner at (33,30) Kotromanic
> civclient: packhand.c:1992: handle_tile_info: Zusicherung
> »unit_list_size(&ptile->units) == 0« nicht erfüllt.
One of the possible reasons to this is move_unit() which first fogs
area and only then removes some submarines. I think that we should allow
this order of network packets and to simply remove that overzealous assert.
- ML
|
|