[Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0
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Subject: |
[Freeciv-Dev] Re: (PR#11686) unit_list_size(&ptile->units) == 0 |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Fri, 25 Mar 2005 03:10:28 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11686 >
On Sat, Mar 19, 2005 at 02:56:09AM -0800, Marko Lindqvist wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=11686 >
>
> Jason Short wrote:
> >
> > A backtrace isn't likely to be useful for this bug. Only if you can
> > reproduce it or tell us what these crashes had in common (previously
> > there was a bug associated with watchtower vision) can we trace it down.
> >
> > Fortunately the bug isn't that dangerous. When we remove the assert the
> > code to correct the error will take over and everything will work ok.
>
> It's unlikely, but savegame might help even if one cannot reproduce
> bug from it.
Sorry, I didn't recognize that this report was from me.
From date and time, the attached game is the previous save. I don't remember
any details any more. I fear the core is lost.
HTH,
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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