[Freeciv-Dev] Re: (PR#12638) Remove reputation from the game
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12638 >
On Tue, Mar 29, 2005 at 12:11:00AM -0800, Per I. Mathisen wrote:
> Ok, I see your point of view. Perhaps removing reputation is the wrong
> approach. Let me think about that a little. But I think moving reputation
> from the player dialog is the right thing to do anyway. It should be
> displayed in the intelligence dialog and ... somewhere else for you the
> player, I am not sure where.
Actually, I find that the intel dialog is annoying to get to / navigate
(at least in gtk). I have to select a player, click on a drop-down,
select 'intelligence', then navigate that GUI. The more that can
reasonably be put on the main screen the better.
As for removing reputation from the game: what effect does it have on
all-human games? In all-AI games you can do the equivalent with the AI
love concept. With both, going into anarchy when breaking treaties in
rep/dem (or -- as it was in civ1/civ2 -- refusing to break treaties
unless you have Eiffel or go into anarchy) is likely a good idea.
-- Benoît
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Jason Short, 2005/03/25
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Christian Knoke, 2005/03/27
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Per I. Mathisen, 2005/03/27
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Christian Knoke, 2005/03/27
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Per I. Mathisen, 2005/03/27
- [Freeciv-Dev] Re: On Micromanagement (was: (PR#12638) Remove reputation from the game), Christian Knoke, 2005/03/27
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Jason Short, 2005/03/27
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game, Per I. Mathisen, 2005/03/29
- [Freeciv-Dev] Re: (PR#12638) Remove reputation from the game,
Benoit Hudson <=
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