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[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game...
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[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game...

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game...
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 27 Mar 2005 09:20:15 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12668 >

On Sun, Mar 27, 2005 at 02:19:46AM -0800, ue80@xxxxxxxxxxxxxxxxxxxxx wrote:
> 
> As player i dislike gangbanging, and perhaps there should be something
> against it. But it is possible to gangbang and kill the "best" player
> without allying. And i think it isn't fair that only 1 player out of the
> winning alliance gets the points when they played together to win.

Except they haven't "won". All they've done is knock one player out.
 
> player a leaves and b-c-d will try to get the same amount of points (and
> more than a.
> 
> Year  500 AD
> b 164, c 164, d 164, a 140
> 
> Who should get the victory now?

except that b,c,d having the same number of points will be of very low
probability, so there's no direct gain (except to knock the best player
out).
 
-mike





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