[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game...
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Subject: |
[Freeciv-Dev] Re: (PR#12668) Changes in how to win the game... |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Tue, 29 Mar 2005 04:44:02 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12668 >
On Tue, 29 Mar 2005, Thomas.Strub@xxxxxxxxxxxxxxxxxxxxx wrote:
> What is when players want to stop the game because it is decided?
>
> I think using /endgame for all losing players (+AI's ...) is no option because
> after that it is not possible to speak about the games situation because the
> information about the enemy is lost because the units and cities are removed
> from the field.
>
> That sounds to me like someone removes all of his figures in chess after he
> surrendered in chess.
Got any suggestions? Leave it as it is?
- Per
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., (continued)
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Mike Kaufman, 2005/03/26
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., ue80@xxxxxxxxxxxxxxxxxxxxx, 2005/03/27
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 2005/03/27
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 2005/03/27
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Jason Short, 2005/03/27
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Mike Kaufman, 2005/03/27
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Mike Kaufman, 2005/03/27
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Jason Short, 2005/03/27
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Per I. Mathisen, 2005/03/29
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game..., Thomas.Strub@xxxxxxxxxxxxxxxxxxxxx, 2005/03/29
- [Freeciv-Dev] Re: (PR#12668) Changes in how to win the game...,
Per I. Mathisen <=
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