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[Freeciv-Dev] Re: (PR#12667) A few modpack fixes
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[Freeciv-Dev] Re: (PR#12667) A few modpack fixes

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Subject: [Freeciv-Dev] Re: (PR#12667) A few modpack fixes
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sun, 27 Mar 2005 08:54:16 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12667 >

On Sun, 27 Mar 2005, Jason Short wrote:
> >- Add init_units="" list to nation rulesets where you add specific units
> >  this nation should start the game with
>
> Also good, but this should be a separate patch IMO.

It should have been yes. I can split it up before committing.

> > I would also like to say that writing rulesets became quite a bit more
> > daunting with effects.ruleset, although the game mechanics it allows are
> > quite neat.
>
> Maybe we could allow effects to be put in any of the ruleset files?
> Then you can put an [effect_library] effect right underneath the
> [building_library] building in buildings.ruleset.

A very good idea!

  - Per





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