[Freeciv-Dev] Re: (PR#12700) Server request tileset
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12700 >
On Thu, Mar 31, 2005 at 09:41:40AM -0800, Per I. Mathisen wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12700 >
>
> There needs to be a way for the server to 'suggest' to the client which
> tileset is to be loaded. If we do 'read aliens.serv', or select 'aliens'
> in the client dialog (which does the same thing), where this file contains
> all the server instructions for the aliens ruleset, then this should be
> all that the player needs to do. Requiring the player to either start the
> client with --tiles NNN first, or changing the tileset later on through
> the client options, is a usability disaster.
>
> It is currently just too hard to use modpacks with new tilesets.
Is this why everything looks really weird when you go for a
non-isometric square-tiled world (i.e. default server options, or a hex
world) with the default client?
-- Benoît
- [Freeciv-Dev] Re: (PR#12700) Server request tileset,
Benoit Hudson <=
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