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[Freeciv-Dev] Re: (PR#12700) Server request tileset
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[Freeciv-Dev] Re: (PR#12700) Server request tileset

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12700) Server request tileset
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Thu, 31 Mar 2005 09:54:49 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12700 >

On Thu, Mar 31, 2005 at 09:41:40AM -0800, Per I. Mathisen wrote:
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12700 >
> 
> There needs to be a way for the server to 'suggest' to the client which
> tileset is to be loaded. If we do 'read aliens.serv', or select 'aliens'
> in the client dialog (which does the same thing), where this file contains
> all the server instructions for the aliens ruleset, then this should be
> all that the player needs to do. Requiring the player to either start the
> client with --tiles NNN first, or changing the tileset later on through
> the client options, is a usability disaster.
> 
> It is currently just too hard to use modpacks with new tilesets.

Is this why everything looks really weird when you go for a
non-isometric square-tiled world (i.e. default server options, or a hex
world) with the default client?

        -- Benoît





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