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[Freeciv-Dev] Re: (PR#12700) Server request tileset
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[Freeciv-Dev] Re: (PR#12700) Server request tileset

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12700) Server request tileset
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 31 Mar 2005 13:55:05 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12700 >

Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12700 >
> 
> On Thu, 31 Mar 2005, Jason Short wrote:
> 
>>For this to be possible the client needs to be able to change its
>>tileset without help from the user: load a list of all tilesets, compare
>>capabilities or flags on each, and pick the best matching one.
> 
> There is no need to make it this complicated. I was thinking of a new
> server option 'tileset' which is sent to the client, and tells the client
> which tileset to load.

This still has the same problem that it has a reasonable chance of 
simply crashing the client every time it tries to connect.

-jason





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