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[Freeciv-Dev] Re: (PR#11612) 0: tech "None": requires itself
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[Freeciv-Dev] Re: (PR#11612) 0: tech "None": requires itself

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To: marko.lindqvist@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11612) 0: tech "None": requires itself
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 29 Mar 2005 12:22:28 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11612 >

On Tue, Mar 29, 2005 at 12:10:23PM -0800, Jason Short wrote:
> 
> I believe this occurrs any time you take a player in a running game
> (including auto-take when you connect to the game with the same
> username).  It doesn't happen in 2.0; I have no idea yet what could
> cause it.

could be caused by presending rulesets...

-mike





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