[Freeciv-Dev] Re: (PR#11612) 0: tech "None": requires itself
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11612 >
On Tue, Mar 29, 2005 at 12:10:23PM -0800, Jason Short wrote:
>
> I believe this occurrs any time you take a player in a running game
> (including auto-take when you connect to the game with the same
> username). It doesn't happen in 2.0; I have no idea yet what could
> cause it.
could be caused by presending rulesets...
-mike
- [Freeciv-Dev] Re: (PR#11612) 0: tech "None": requires itself,
Mike Kaufman <=
|
|